Your search for "WA 0821 1305 0400 Biaya Hidroseeding Green Project Kerinci Jambi" returned 301 result(s)
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Digital project: Organising ideas – ABOVE

Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …

Digital project: Organising ideas – ABOVE | Samples | Work samples | Resources

Digital project: Organising ideas - BELOW

Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …

Digital project: Organising ideas - BELOW | Samples | Work samples | Resources

Data project: Clean school - ABOVE

Students collected, collated and recorded data about rubbish in an assigned area of the school. They represented data as a series of graphs and on a map. They enhanced the map by adding images and a key.

Data project: Clean school - ABOVE | Samples | Work samples | Resources

Data project: Clean school - BELOW

Students collected, collated and recorded data about rubbish in an assigned area of the school. They represented data as a series of graphs and on a map. They enhanced the map by adding images and a key.

Data project: Clean school - BELOW | Samples | Work samples | Resources

Digital project: Learning tool - ABOVE

Students collaboratively designed a learning tool featuring branching and repetition. The learning tool aimed to give opportunities for players (Year 3 and Year 4 students) to explore, practise and apply mathematical concepts and skills (multiplication …

Digital project: Learning tool - ABOVE | Samples | Work samples | Resources

Digital project: Learning tool - BELOW

Students collaboratively designed a learning tool featuring branching and repetition. The learning tool aimed to provide opportunities for players (Year 3 and 4 students) to explore, practise and apply mathematical concepts and skills (multiplication …

Digital project: Learning tool - BELOW | Samples | Work samples | Resources

Digital project: Representation of data - ABOVE

Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …

Digital project: Representation of data - ABOVE | Samples | Work samples | Resources

Digital project: Representation of data - BELOW

Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …

Digital project: Representation of data - BELOW | Samples | Work samples | Resources

Digital project: Exploring Python - ABOVE

Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …

Digital project: Exploring Python - ABOVE | Samples | Work samples | Resources

Digital project: Exploring Python - BELOW

Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …

Digital project: Exploring Python - BELOW | Samples | Work samples | Resources

Digital project: Python game - ABOVE

Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …

Digital project: Python game - ABOVE | Samples | Work samples | Resources

Digital project: Python game - BELOW

Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …

Digital project: Python game - BELOW | Samples | Work samples | Resources

Toys project - ABOVE

As part of their teaching and learning unit on physical sciences, students had investigated different types of forces and simple machines. Students had been explicitly taught how to draw force diagrams and how to scientifically communicate designs that …

Toys project - ABOVE | Samples | Work samples | Resources

Digital project: Bee-Bot - BELOW

Students explored the concept of sequencing steps and decisions using Bee-Bots. They worked in groups to solve progressively more complex routes using grids on paper. Students then programmed the Bee-Bots to navigate grids created on the floor using masking …

Digital project: Bee-Bot - BELOW | Samples | Work samples | Resources

Design project: Push pull toy - AT

Students explored forces of push and pull on the ground, in the air and in the water. They focused on the toys that they use but also learned about toys from other cultures. Students designed their own toys, and safely produced a toy using materials, …

Design project: Push pull toy - AT | Samples | Work samples | Resources

Design project: All systems go - AT

Students investigated two closed force systems (pneumatics and hydraulics) to understand that the technology of pneumatics relates to air pressure and the technology of hydraulics relates to water pressure. They were given a design brief to design a machine …

Design project: All systems go - AT | Samples | Work samples | Resources

Digital project: Bee-Bot - ABOVE

Students explored the concept of sequencing steps and decisions using Bee-Bots. They worked in groups to solve progressively more complex routes using grids on paper. Students then programmed the Bee-Bots to navigate grids created on the floor using masking …

Digital project: Bee-Bot - ABOVE | Samples | Work samples | Resources

Digital project: Podcast - AT

Students designed and implemented a podcast and documented the process. They identified the audience, designed and planned the solution including creating a storyboard and script. Students implemented the solution using audio software, evaluated the solution …

Digital project: Podcast - AT | Samples | Work samples | Resources

Design project: Push pull toy - ABOVE

Students explored forces of push and pull on the ground, in the air and in the water. They focused on the toys that they use but also learned about toys from other cultures. Students designed their own toys, and safely produced a toy using materials, …

Design project: Push pull toy - ABOVE | Samples | Work samples | Resources

Design project: Push pull toy - BELOW

Students explored forces of push and pull on the ground, in the air and in the water. They focused on the toys that they use but also learned about toys from other cultures. Students designed their own toys, and safely produced a toy using materials, …

Design project: Push pull toy - BELOW | Samples | Work samples | Resources

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