Elaboration ACLINU031
recognising language features typically associated with texts, for example, the use of imperatives in games and time markers in stories
Elaboration | ACLINU031 | Content Descriptions | Years 3 and 4 | Years F–10 Sequence | Indonesian | Languages | F-10 curriculum
Elaboration ACLINC021
gathering information about activities of others, such as surveying peers about time spent on activities, for example, Berapa jam menonton televisi/membaca buku/bermain komputer/bermain olahraga/makan/belajar/tidur?
Elaboration | ACLINC021 | Content Descriptions | Years 3 and 4 | Years F–10 Sequence | Indonesian | Languages | F-10 curriculum
Elaboration (8) ACLINU030
locating events in time (for example, hari ini, kemarin, besok, sudah, belum) and using days of the week and months, for example, Pada hari…
Elaboration (8) | ACLINU030 | Content Descriptions | Years 3 and 4 | Years F–10 Sequence | Indonesian | Languages | F-10 curriculum