Your search for "WA 0859 3970 0884 Pasang Lantai Lapis Vinyl Rumah 1 Lantai Minimalis Mewah Surakarta" returned 98 result(s)
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Elaboration (1) ACTDIP029

checking the accuracy of an algorithm before it is implemented, for example desk checking it with test data to see if the instructions produce the expected results

literacy critical-creative information-communication numeracy

Elaboration (1) | ACTDIP029 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP030

developing a digital game that manipulates models of real-world objects

information-communication critical-creative numeracy

Elaboration (1) | ACTDIP030 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP031

judging the quality of a student solution based on specific criteria such as meeting an economic need or contributing to social sustainability

critical-creative ethical-understanding literacy information-communication personal-social

Elaboration (1) | ACTDIP031 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP032

creating web-based information to meet specific needs, for example modifying an existing website template or using web-authoring software including using HTML and cascading style sheets (CSS) to create a website that allows customers to interact with …

literacy critical-creative information-communication personal-social

Elaboration (1) | ACTDIP032 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIK034

comparing the similarities and differences of two common operating systems

literacy critical-creative information-communication

Elaboration (1) | ACTDIK034 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIK035

explaining the difference between lossy and lossless compression, for example the difference between JPEG and PNG images

literacy critical-creative information-communication

Elaboration (1) | ACTDIK035 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP036

identifying strengths and weaknesses of collecting data using different methods, for example online surveys, face-to-face interviews, phone interviews, observation, blog entries in response to a posting, phone logs, browser history and online webcam …

information-communication numeracy literacy critical-creative

Elaboration (1) | ACTDIP036 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP037

summarising data using advanced filtering and grouping techniques, for example pivot tables in spreadsheets and aggregation functions in databases

information-communication critical-creative numeracy

Elaboration (1) | ACTDIP037 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP038

investigating different types of functional requirements for solutions, for example increasing the speed of processing, calculating new results, improving the quality of reports

information-communication critical-creative literacy numeracy

Elaboration (1) | ACTDIP038 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP039

identifying similar digital systems and existing user interfaces, assessing whether their elements can be reused

information-communication critical-creative literacy

Elaboration (1) | ACTDIP039 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP040

recognising that different algorithms can solve a problem with different trade-offs

information-communication critical-creative

Elaboration (1) | ACTDIP040 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP041

defining classes that represent the attributes and behaviour of objects in the real world or in a game

information-communication critical-creative literacy

Elaboration (1) | ACTDIP041 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP042

investigating techniques used by people and organisations to shape how information systems are used, for example refusing to use innovations, using social media to advocate behaviours, purchasing devices, withdrawing previous processes that can now only …

literacy critical-creative information-communication

Elaboration (1) | ACTDIP042 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP043

applying techniques to make ethical decisions when faced with dilemmas about security and ownership of data, for example selecting an action that results in the greatest benefit for the most number of people; avoiding the use of photos of deceased persons …

information-communication critical-creative literacy ethical-understanding aboriginal-torres

Elaboration (1) | ACTDIP043 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP044

developing an evolutionary prototype iteratively and incrementally, for example regularly revising features of an application in response to user feedback and development decisions

information-communication critical-creative literacy

Elaboration (1) | ACTDIP044 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIK015

recognising that the numbers 0, 1, 2 and 3 could be represented by the patterns of two binary digits of 00, 01, 10 and 11

information-communication critical-creative numeracy

Elaboration (2) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (5) ACTDIK015

representing the state of an object in a game as active or inactive using the respective binary values of 1 or 0

information-communication critical-creative numeracy

Elaboration (5) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (4) ACTDIK024

converting between decimal and 8-bit (1 byte) unsigned binary, covering whole numbers typically used for characters and RGB, for example 65 in decimal is 01000001 in 8-bit binary

information-communication numeracy critical-creative

Elaboration (4) | ACTDIK024 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

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