Elaboration (1) ACTDIP029
checking the accuracy of an algorithm before it is implemented, for example desk checking it with test data to see if the instructions produce the expected results
Elaboration (1) | ACTDIP029 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP030
developing a digital game that manipulates models of real-world objects
Elaboration (1) | ACTDIP030 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP031
judging the quality of a student solution based on specific criteria such as meeting an economic need or contributing to social sustainability
Elaboration (1) | ACTDIP031 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP032
creating web-based information to meet specific needs, for example modifying an existing website template or using web-authoring software including using HTML and cascading style sheets (CSS) to create a website that allows customers to interact with …
Elaboration (1) | ACTDIP032 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIK034
comparing the similarities and differences of two common operating systems
Elaboration (1) | ACTDIK034 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIK035
explaining the difference between lossy and lossless compression, for example the difference between JPEG and PNG images
Elaboration (1) | ACTDIK035 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP036
identifying strengths and weaknesses of collecting data using different methods, for example online surveys, face-to-face interviews, phone interviews, observation, blog entries in response to a posting, phone logs, browser history and online webcam …
Elaboration (1) | ACTDIP036 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP037
summarising data using advanced filtering and grouping techniques, for example pivot tables in spreadsheets and aggregation functions in databases
Elaboration (1) | ACTDIP037 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP038
investigating different types of functional requirements for solutions, for example increasing the speed of processing, calculating new results, improving the quality of reports
Elaboration (1) | ACTDIP038 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP039
identifying similar digital systems and existing user interfaces, assessing whether their elements can be reused
Elaboration (1) | ACTDIP039 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP040
recognising that different algorithms can solve a problem with different trade-offs
Elaboration (1) | ACTDIP040 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP041
defining classes that represent the attributes and behaviour of objects in the real world or in a game
Elaboration (1) | ACTDIP041 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP042
investigating techniques used by people and organisations to shape how information systems are used, for example refusing to use innovations, using social media to advocate behaviours, purchasing devices, withdrawing previous processes that can now only …
Elaboration (1) | ACTDIP042 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP043
applying techniques to make ethical decisions when faced with dilemmas about security and ownership of data, for example selecting an action that results in the greatest benefit for the most number of people; avoiding the use of photos of deceased persons …
Elaboration (1) | ACTDIP043 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP044
developing an evolutionary prototype iteratively and incrementally, for example regularly revising features of an application in response to user feedback and development decisions
Elaboration (1) | ACTDIP044 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIK015
recognising that the numbers 0, 1, 2 and 3 could be represented by the patterns of two binary digits of 00, 01, 10 and 11
Elaboration (2) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (5) ACTDIK015
representing the state of an object in a game as active or inactive using the respective binary values of 1 or 0
Elaboration (5) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (4) ACTDIK024
converting between decimal and 8-bit (1 byte) unsigned binary, covering whole numbers typically used for characters and RGB, for example 65 in decimal is 01000001 in 8-bit binary
Elaboration (4) | ACTDIK024 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum