Numeracy - Level 3 (Years 3 and 4)
Typically, by the end of Year 4, students: Understand and use numbers in context model, represent, order and use numbers up to five digits Interpret proportional reasoning visualise, describe and order tenths, hundredths, 1-place and 2-place decimals Interpret …
Numeracy - Level 3 (Years 3 and 4) | Knowledge and understanding | Dimensions | Curriculum connections | Resources
Design and Technologies - Years 3 and 4
Technologies contexts By the end of Year 4 students will have had the opportunity to create designed solutions addressing the three technologies contexts below. Engineering principles and systems Investigate how forces and the properties of materials …
Design and Technologies - Years 3 and 4 | Competencies and skills | Dimensions | Curriculum connections | Resources
Design and Technologies - Years 3 and 4
Year 4 Design and technologies knowledge and understanding Content descriptions with elaborations Recognise the role of people in design and technologies occupations and explore factors, including sustainability that impact on the design of products, …
Design and Technologies - Years 3 and 4 | Food and wellbeing dimensions | Dimensions | Curriculum connections | Resources
Design project: Water - AT
Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …
Design project: Water - AT | Samples | Work samples | Resources
Design project: Water - BELOW
Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …
Design project: Water - BELOW | Samples | Work samples | Resources
Design project: Water - ABOVE
Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …
Design project: Water - ABOVE | Samples | Work samples | Resources
Design project: All systems go - BELOW
Students investigated two closed force systems (pneumatics and hydraulics) to understand that the technology of pneumatics relates to air pressure and the technology of hydraulics relates to water pressure. They were given a design brief to design a machine …
Design project: All systems go - BELOW | Samples | Work samples | Resources
Design project: All systems go - AT
Students investigated two closed force systems (pneumatics and hydraulics) to understand that the technology of pneumatics relates to air pressure and the technology of hydraulics relates to water pressure. They were given a design brief to design a machine …
Design project: All systems go - AT | Samples | Work samples | Resources
Digital project: Rapunzel - ABOVE
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - ABOVE | Samples | Work samples | Resources
Design project: All systems go - ABOVE
Students investigated two closed force systems (pneumatics and hydraulics), to understand that the technology of pneumatics relates to air pressure and the technology of hydraulics relates to water pressure. They were given a design brief to design a …
Design project: All systems go - ABOVE | Samples | Work samples | Resources
Digital project: Rapunzel - BELOW
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - BELOW | Samples | Work samples | Resources
Problem-Solving
In F–2, students solve problems when they use mathematics to represent unfamiliar or meaningful situations. In Years 3–6, students solve problems when they use mathematics to represent unfamiliar or meaningful situations and plan their approaches. In Years 7–8, …
Problem-Solving | Portfolios | Mathematics proficiencies | Resources