Your search for "WA 0859 3970 0884 Penyedia Green House 1 Hektar Daerah Susukan Kab Semarang" returned 94 result(s)
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Design project: Pig enclosure - ABOVE

Students completed an analysis of the two pig enclosures (managed environments) at the school where pigs were housed. They used their prior knowledge, internet research and an audit key to assist them in assessing the positives and negatives of each of …

Design project: Pig enclosure - ABOVE | Samples | Work samples | Resources

Design project: Muffins - BELOW

Students researched, investigated, designed, produced and evaluated a healthy muffin suitable to be sold in a local café catering to adolescents. They explored the properties of ingredients to design a product that was healthy. They considered packaging …

Design project: Muffins - BELOW | Samples | Work samples | Resources

Presentation: Data and protocols - ABOVE

Students investigated cyber safety using online resources. They collected, analysed and evaluated a range of websites. Using these data, students planned and managed the creation of information using presentation software for publication on the school …

Presentation: Data and protocols - ABOVE | Samples | Work samples | Resources

Investigation: Networks - ABOVE

Students investigated how data are transmitted and secured in wired, wireless and mobile networks. They reported on the nature of networks and how components impact on the operation of networks. They described at least one communication protocol for sending …

Investigation: Networks - ABOVE | Samples | Work samples | Resources

Exploring Islamic art - ABOVE

Students explored the fundamental principles of Islamic art (geometry, calligraphy and arabesque). They researched and analysed traditional Islamic artwork and architecture, and explored the use of geometric shapes to create patterns using traditional …

Exploring Islamic art - ABOVE | Samples | Work samples | Resources

Design project: Desktop lamp - ABOVE

Students completed an investigation of lighting technology and design developments over the past century. They developed knowledge and understanding of lighting technologies and the impact they have locally and globally. Students identified key elements …

Design project: Desktop lamp - ABOVE | Samples | Work samples | Resources

Design project: Desktop lamp - AT

Students completed an investigation of lighting technology and design developments over the past century. They developed knowledge and understanding of lighting technologies and the impact they have locally and globally. Students identified key elements …

Design project: Desktop lamp - AT | Samples | Work samples | Resources

Design project: Muffins - ABOVE

Students researched, investigated, designed, produced and evaluated a healthy muffin suitable to be sold in a local café catering to adolescents. They explored the properties of ingredients to design a product that was healthy. They considered packaging …

Design project: Muffins - ABOVE | Samples | Work samples | Resources

Design project: Budget pants - ABOVE

Students designed and produced pants or shorts for a specified budget. They documented their work including a deconstructed design brief; mood board collage; design ideas rendered and annotated; a fashion illustration (3D sketch); storyboard; materials …

Design project: Budget pants - ABOVE | Samples | Work samples | Resources

Digital project: App development - ABOVE

Students collaboratively designed and implemented an app for Year 7 and 8 students. They documented their process using a group wiki including guidelines for using the wiki and managing files, analysis of similar apps, functional and non-functional requirements, …

Digital project: App development - ABOVE | Samples | Work samples | Resources

Digital project: App development - AT

Students collaboratively designed and implemented an app for Year 7 and 8 students. They documented their process using a group wiki including guidelines for using the wiki and managing files, analysis of similar apps, functional and non-functional requirements, …

Digital project: App development - AT | Samples | Work samples | Resources

Fluency

In F–2, students become fluent as they develop skills in choosing appropriate procedures; and recalling factual knowledge and concepts readily. In Years 3–6, students become fluent as they develop skills in choosing appropriate procedures; carrying out …

Fluency | Portfolios | Mathematics proficiencies | Resources

Problem-Solving

In F–2, students solve problems when they use mathematics to represent unfamiliar or meaningful situations. In Years 3–6, students solve problems when they use mathematics to represent unfamiliar or meaningful situations and plan their approaches. In Years 7–8, …

Problem-Solving | Portfolios | Mathematics proficiencies | Resources

Reasoning

In F–2, students develop an increasingly sophisticated capacity for logical thought and actions. Students are reasoning mathematically when they explain their thinking. In Years 3–6, students develop an increasingly sophisticated capacity for logical …

Reasoning | Portfolios | Mathematics proficiencies | Resources

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