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Interconnections: Magnetic Island - AT

Over a two-week period, students completed a staged investigative inquiry into how people connect with Magnetic Island and the impacts of these interconnections. The scaffolded stages of the inquiry were: Identify and list the main questions that …

Interconnections: Magnetic Island - AT | Samples | Work samples | Resources

Data analysis: Food scarcity - BELOW

Over a period of six weeks, students examined the biomes of the world, how humans have altered environments for food production, and the main challenges of providing food security. Various case studies were used from Australia and other parts of the world …

Data analysis: Food scarcity - BELOW | Samples | Work samples | Resources

Interconnections: Magnetic Island - BELOW

Over a two-week period, students completed a staged investigative inquiry into how people connect with Magnetic Island, and the impacts of these interconnections. The scaffolded stages of the inquiry were: Identify and list the main questions that …

Interconnections: Magnetic Island - BELOW | Samples | Work samples | Resources

Data analysis: Food scarcity - ABOVE

Over a period of six weeks, students examined the biomes of the world, how humans have altered environments for food production, and the main challenges of providing food security. Various case studies were used from Australia and other parts of the world …

Data analysis: Food scarcity - ABOVE | Samples | Work samples | Resources

Data analysis: Food scarcity - AT

Over a period of six weeks, students examined the biomes of the world, how humans have altered environments for food production, and the main challenges of providing food security. Various case studies were used from Australia and other parts of the world …

Data analysis: Food scarcity - AT | Samples | Work samples | Resources

Seeking workplace information - AT

In groups, students visited workplaces that most closely aligned with their interests. Students were asked to prepare a set of interview questions that could be asked of a human resource person in the workplace. They visited the workplace and conducted …

Seeking workplace information - AT | Samples | Work samples | Resources

Research inquiry: Interconnections - AT

Students were required to select one product that is purchased by their household and investigate how the production and demand for this product creates networks of trade and economic interdependence at and across different scales. The inquiry took place …

Research inquiry: Interconnections - AT | Samples | Work samples | Resources

Research inquiry: Interconnections - ABOVE

Students were required to select one product that is purchased by their household and investigate how the production and demand for this product creates networks of trade and economic interdependence at and across different scales. The inquiry took place …

Research inquiry: Interconnections - ABOVE | Samples | Work samples | Resources

Research inquiry: Interconnections - BELOW

Students were required to select one product that is purchased by their household and investigate how the production and demand for this product creates networks of trade and economic interdependence at and across different scales. The inquiry took place …

Research inquiry: Interconnections - BELOW | Samples | Work samples | Resources

Seeking workplace information - ABOVE

In groups, students visited workplaces that most closely aligned with their interests. Students were asked to prepare a set of interview questions that could be asked of a human resource person in the workplace. They visited the workplace and conducted …

Seeking workplace information - ABOVE | Samples | Work samples | Resources

Digital project: Game on - BELOW

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

Digital project: Game on - BELOW | Samples | Work samples | Resources

Digital project: Game on - ABOVE

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

Digital project: Game on - ABOVE | Samples | Work samples | Resources

Digital project: Game on - AT

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

Digital project: Game on - AT | Samples | Work samples | Resources

Digital project: Exploring Python - AT

Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …

Digital project: Exploring Python - AT | Samples | Work samples | Resources

Design project: Mini torch - ABOVE

Students designed and produced a working prototype of a mini torch case using CAD-CAM and a control system. They investigated CAD-CAM technologies and rapid prototyping systems. Students investigated the characteristics and properties of electronics and …

Design project: Mini torch - ABOVE | Samples | Work samples | Resources

Digital project: Exploring Python - BELOW

Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …

Digital project: Exploring Python - BELOW | Samples | Work samples | Resources

Design project: To market - BELOW

Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …

Design project: To market - BELOW | Samples | Work samples | Resources

Safety and risk - AT

Students demonstrated their understanding of safe work practices in technologies classrooms and how to manage risk.

Safety and risk - AT | Samples | Work samples | Resources

Safety and risk - BELOW

Students demonstrated their understanding of safe work practices in technologies classrooms and how to manage risk.

Safety and risk - BELOW | Samples | Work samples | Resources

Design project: To market - AT

Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …

Design project: To market - AT | Samples | Work samples | Resources

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