Work Studies - Year 10
Work skills Content descriptions with elaborations: Evaluate a range of online communication tools used in work contexts (ACWSCL027) identifying the risks of online communication such as identity theft and phishing scams determining the strategies used …
Work Studies - Year 10 | Informed and safe use of information and devices | Dimensions | Curriculum connections | Resources
Work Studies - Year 10
Work skills Content descriptions with elaborations: Select and use appropriate protocols for communication in workplace context (ACWSCL026) recognising and evaluating the effectiveness of day-to-day workplace communications evaluating the effectiveness …
Work Studies - Year 10 | Digital media literacy | Dimensions | Curriculum connections | Resources
7-10 Economics and Business - Year 10
Questioning and research Develop questions and hypotheses about an economic or business issue or event, and plan and conduct an investigation (ACHES055) Gather relevant and reliable data and information from a range of digital, online and print sources …
7-10 Economics and Business - Year 10 | Responsibility and enterprise | Dimensions | Curriculum connections | Resources
Mass of Jupiter – ABOVE
Students were asked to perform a scientific investigation related to the motion of objects. Students were required to keep a scientific journal during the investigation and submit a report that conforms with the conventions of a scientific publication. Two …
Mass of Jupiter – ABOVE | Samples | Work samples | Resources
Digital Technologies - Above satisfactory - Years 9 and 10
This portfolio of student work shows that the student can explain the control and management of networked digital systems and the security implications of the interaction between hardware, software and users (WS5). The student explains simple data compression, …
Digital Technologies - Above satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
7-10 Economics and Business - Year 10
Questioning and research Content descriptions with elaborations: Gather relevant data and information from a range of digital, online and print resources (ACHES056) determining the source and reliability of data and information and explaining assumptions …
7-10 Economics and Business - Year 10 | Digital media literacy | Dimensions | Curriculum connections | Resources
7-10 Economics and Business - Year 10
Questioning and research Content descriptions with elaborations: Gather relevant data and information from a range of digital, online and print resources (ACHES056) determining the source and reliability of data and information and explaining assumptions …
7-10 Economics and Business - Year 10 | Informed and safe use of information and devices | Dimensions | Curriculum connections | Resources
Digital Technologies - Satisfactory - Years 9 and 10
This portfolio of student work shows that the student can explain the control and management of networked digital systems and the security implications of the interaction between hardware, software and users (WS5). The student explains simple data compression, …
Digital Technologies - Satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
Digital Technologies - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student can explain the control and management of networked digital systems and the security implications of the interaction between hardware, software and users (WS5). The student explains simple data compression, …
Digital Technologies - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
Languages: French - Satisfactory - Years 9 and 10 (Year 7 entry)
This portfolio of student work shows that the student uses written and spoken French to socialise with peers (WS3), teachers (WS5) and other French speakers in local contexts and online environments (WS2). The student communicates about immediate and …
Languages: French - Satisfactory - Years 9 and 10 (Year 7 entry) | Portfolios | Work samples | Resources
Health and Physical Education - Years 9 and 10
Communicating and interacting for health and wellbeing Content descriptions with elaborations: Evaluate situations and propose appropriate emotional responses and then reflect on possible outcomes of different responses (ACPPS094) proposing strategies …
Health and Physical Education - Years 9 and 10 | Wellbeing | Dimensions | Curriculum connections | Resources
Health and Physical Education - Years 9 and 10
Communicating and interacting for health and wellbeing Content descriptions with elaborations: Evaluate situations and propose appropriate emotional responses and then reflect on possible outcomes of different responses (ACPPS094) proposing strategies …
Health and Physical Education - Years 9 and 10 | Respectful relationships | Dimensions | Curriculum connections | Resources
Digital Technologies - Years 9 and 10
Investigating and defining Define and decompose real-world problems precisely, taking into account functional and non-functional requirements and including interviewing stakeholders to identify needs (ACTDIP038) Evaluating Evaluate critically how student …
Digital Technologies - Years 9 and 10 | Responsibility and enterprise | Dimensions | Curriculum connections | Resources
Information and Communication Technology Capability - Level 6 (Years 9 and 10)
Typically by the end of Year 10, students: Apply digital information security practices use a range of strategies for securing and protecting information, assess the risks associated with online environments and establish appropriate security strategies …
Information and Communication Technology Capability - Level 6 (Years 9 and 10) | Digital media literacy | Dimensions | Curriculum connections | Resources
Information and Communication Technology Capability - Level 6 (Years 9 and 10)
Typically by the end of Year 10, students: Apply digital information security practices use a range of strategies for securing and protecting information, assess the risks associated with online environments and establish appropriate security strategies …
Information and Communication Technology Capability - Level 6 (Years 9 and 10) | Informed and safe use of information and devices | Dimensions | Curriculum connections | Resources
Information and Communication Technology Capability - Level 6 (Years 9 and 10)
Typically, by the end of Year 10, students: Recognise intellectual property identify and describe ethical dilemmas and consciously apply practices that protect intellectual property Apply digital information security practices use a range of strategies …
Information and Communication Technology Capability - Level 6 (Years 9 and 10) | Responsibility and enterprise | Dimensions | Curriculum connections | Resources
Health and Physical Education - Years 9 and 10
Being healthy, safe and active Content descriptions with elaborations: Propose, practise and evaluate responses in situations where external influences may impact on their ability to make healthy and safe choices (ACPPS092) critiquing images and messages …
Health and Physical Education - Years 9 and 10 | Digital media literacy | Dimensions | Curriculum connections | Resources
Health and Physical Education - Years 9 and 10
Being healthy, safe and active Content descriptions with elaborations: Propose, practise and evaluate responses in situations where external influences may impact on their ability to make healthy and safe choices (ACPPS092) critiquing images and messages …
Health and Physical Education - Years 9 and 10 | Informed and safe use of information and devices | Dimensions | Curriculum connections | Resources
Health and Physical Education - Years 9 and 10
Years 9 and 10 Personal, social and community health Being healthy, safe and active Content descriptions with elaborations Evaluate factors that shape identities and critically analyse how individuals impact on the identities of others (ACPPS089) analysing …
Health and Physical Education - Years 9 and 10 | Food and wellbeing dimensions | Dimensions | Curriculum connections | Resources
Digital project: Game on - ABOVE
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - ABOVE | Samples | Work samples | Resources