The Arts: Media Arts - Above satisfactory - Years 5 and 6
This portfolio of student work shows that the student can explain how the story in a novel and their own ideas can be portrayed in a trailer they share with their class. The student can work collaboratively and reflect on how they considered audience …
The Arts: Media Arts - Above satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources
The Arts: Media Arts - Satisfactory - Years 5 and 6
This portfolio of student work shows that the student can demonstrate how the story in a novel and their own ideas can be portrayed in a trailer they share with their class. The student can work collaboratively and reflect on how they considered audience …
The Arts: Media Arts - Satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources
The Arts: Media Arts - Satisfactory - Years 9 and 10
This portfolio of student work shows that the student can manipulate technical and symbolic elements to promote a product and communicate social dysfunction to an audience (WS1). The student can analyse a film and and the way a director uses technical …
The Arts: Media Arts - Satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
Economics and Business - Satisfactory - Year 8
This portfolio of student work shows that the student can explain the rights and responsibilities of consumers and businesses in terms of financial and economic decision-making (WS2). The student explains why different types of businesses exist (WS4) and …
Economics and Business - Satisfactory - Year 8 | Portfolios | Work samples | Resources
Health and Physical Education - Below satisfactory - Years 3 and 4
This portfolio of student work shows that the student can identify at least one strength to help them manage changes that are happening to them and identify one quality they would like to improve (WS6). They identify a limited number of factors that influence …
Health and Physical Education - Below satisfactory - Years 3 and 4 | Portfolios | Work samples | Resources
Economics and Business - Above satisfactory - Year 8
This portfolio of student work shows that the student can explain in detail the rights and responsibilities of consumers and businesses in terms of financial and economic decision-making (WS2). The student analyses why different types of businesses exist (WS4) and explains the …
Economics and Business - Above satisfactory - Year 8 | Portfolios | Work samples | Resources
Science - Above satisfactory - Year 7
This portfolio of student work shows that the student can describe techniques to separate pure substances from mixtures (WS1, WS2, WS4). The student represents and predicts the effects of unbalanced forces, including Earth’s gravity, on motion (WS3). The …
Science - Above satisfactory - Year 7 | Portfolios | Work samples | Resources
Science - Satisfactory - Year 7
This portfolio of student work shows that the student can describe techniques to separate pure substances from mixtures (WS1, WS2, WS4, WS7). The student represents and predicts the effects of unbalanced forces, including Earth’s gravity, on motion (WS3). The …
Science - Satisfactory - Year 7 | Portfolios | Work samples | Resources
Written response: Community connections - BELOW
As part of a unit of work on community connections, students learnt about how places in their local community were designed to promote physical activity. They visited a local playground near their school to conduct an audit of the types of resources available. Students …
Written response: Community connections - BELOW | Samples | Work samples | Resources
Digital project: Game on - ABOVE
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - ABOVE | Samples | Work samples | Resources
Digital project: Game on - AT
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - AT | Samples | Work samples | Resources
Digital project: Game on - BELOW
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - BELOW | Samples | Work samples | Resources
Digital project: Organising ideas – ABOVE
Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …
Digital project: Organising ideas – ABOVE | Samples | Work samples | Resources
Digital project: Organising ideas - AT
Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …
Digital project: Organising ideas - AT | Samples | Work samples | Resources
Digital project: Organising ideas - BELOW
Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …
Digital project: Organising ideas - BELOW | Samples | Work samples | Resources
Interview - What was life like when you were young? - AT
Students had completed a unit of work comparing life in the past to the present. Students had learnt how to describe way of life, activities and leisure in the past, how to express opinions and use l’imparfait. Students were asked to write the script …
Interview - What was life like when you were young? - AT | Samples | Work samples | Resources
What was life like when you were young? - AT
Students had completed a unit of work comparing life in the past to that of the present. Students had learnt how to describe way of life, activities and leisure in the past using different tenses and how to express opinions. In this task, students were …
What was life like when you were young? - AT | Samples | Work samples | Resources
Written response: Community connections - ABOVE
As part of a unit of work on community connections, students learnt about how places in their local community were designed to promote physical activity. They visited a local playground near their school to conduct an audit of the types of resources available. Students …
Written response: Community connections - ABOVE | Samples | Work samples | Resources
Written response: Community connections - AT
As part of a unit of work on community connections, students learnt about how places in their local community were designed to promote physical activity. They visited a local playground near their school to conduct an audit of the types of resources available. Students …
Written response: Community connections - AT | Samples | Work samples | Resources
Landforms and landscapes - ABOVE
Students were required to investigate the economic, social and environmental impacts of human interactions with a key geographical landform in their local area and the impacts of the landform on human interactions. Over the course of two weeks, students …
Landforms and landscapes - ABOVE | Samples | Work samples | Resources