Data analysis: Human wellbeing - BELOW
Students were required to use and respond to a range of presented data sources to form conclusions about human wellbeing in African countries. The task was completed in test conditions as a summative assessment at the end of a two-week inquiry unit. It …
Data analysis: Human wellbeing - BELOW | Samples | Work samples | Resources
Interconnections: Magnetic Island - ABOVE
Over a two-week period, students completed a staged investigative inquiry into how people connect with Magnetic Island and the impacts of these interconnections. The scaffolded stages of the inquiry were: Identify and list the main questions that …
Interconnections: Magnetic Island - ABOVE | Samples | Work samples | Resources
Mouse trap dragster – Canobolas
This task was part of a unit of work designed to investigate forces and laws of motion. Students participated in a series of lessons covering Newton’s Laws of Motion, forces and simple machines. Teachers provided students with skills in research and scientific …
Mouse trap dragster – Canobolas | Samples | STEM | Resources
Enterprise project - Year 10 - ABOVE
Students were part of a small group engaged in the Learning Through Internship program. They worked with a mentor to complete an action project which demonstrated entrepreneurial behaviours. Students were asked to brainstorm with the mentor to identify …
Enterprise project - Year 10 - ABOVE | Samples | Work samples | Resources
Data analysis: Human wellbeing - ABOVE
Students were required to use and respond to a range of presented data sources to form conclusions about human wellbeing in African countries. The task was completed in test conditions as a summative assessment at the end of a two-week inquiry unit. It involved …
Data analysis: Human wellbeing - ABOVE | Samples | Work samples | Resources
Data analysis: Human wellbeing - AT
Students were required to use and respond to a range of presented data sources to form conclusions about human wellbeing in African countries. The task was completed in test conditions as a summative assessment at the end of a two-week inquiry unit. It involved …
Data analysis: Human wellbeing - AT | Samples | Work samples | Resources
Enterprise project - Year 10 - AT
Students were part of a small group engaged in a Learning Through Internship program. They worked with a mentor to complete an action project which demonstrated entrepreneurial behaviours. Students were asked to brainstorm with the mentor to identify …
Enterprise project - Year 10 - AT | Samples | Work samples | Resources
Research assignment: Wellbeing indicators - BELOW
Over a period of four weeks before completing the task, students examined the concept of human wellbeing and factors affecting human wellbeing. Students discussed how effective quantitative and qualitative indicators are at assessing levels of wellbeing. …
Research assignment: Wellbeing indicators - BELOW | Samples | Work samples | Resources
Research assignment: Wellbeing indicators - AT
Over a period of four weeks before completing the task, students examined the concept of human wellbeing and factors affecting human wellbeing. Students discussed how effective quantitative and qualitative indicators are at assessing levels of wellbeing. …
Research assignment: Wellbeing indicators - AT | Samples | Work samples | Resources
Research assignment: Wellbeing indicators - ABOVE
Over a period of four weeks, students examined the concept of human wellbeing and factors affecting human wellbeing. Students discussed how effective quantitative and qualitative indicators are at assessing levels of wellbeing. They were then introduced …
Research assignment: Wellbeing indicators - ABOVE | Samples | Work samples | Resources
Journal writing - ABOVE
Students were part of a mixed-ability, multi-aged class of combined Year 9 and Year 10 students. The task was undertaken as a part of a sequence of six 30-minute lessons about potential workplace issues. Through journal writing, students were required …
Journal writing - ABOVE | Samples | Work samples | Resources
Learning through work experience - ABOVE
This task was part of a unit of work relating to work placement. The students experienced explicit teaching of employability skills and reflective writing. They worked with a career adviser to identify an area of vocational interest and organise for a …
Learning through work experience - ABOVE | Samples | Work samples | Resources
Learning through work experience - AT
This task was part of a unit of work relating to work placement. The students experienced explicit teaching of employability skills and reflective writing. They worked with a career adviser to identify an area of vocational interest and organise for a …
Learning through work experience - AT | Samples | Work samples | Resources
Learning through work experience - BELOW
This task was part of a unit of work relating to work placement. The students experienced explicit teaching of employability skills and reflective writing. They worked with a career adviser to identify an area of vocational interest and organise for a …
Learning through work experience - BELOW | Samples | Work samples | Resources
Digital project: Game on - BELOW
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - BELOW | Samples | Work samples | Resources
Digital project: Game on - ABOVE
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - ABOVE | Samples | Work samples | Resources
Digital project: Game on - AT
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - AT | Samples | Work samples | Resources
Digital project: Exploring Python - AT
Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …
Digital project: Exploring Python - AT | Samples | Work samples | Resources
Design project: Mini torch - ABOVE
Students designed and produced a working prototype of a mini torch case using CAD-CAM and a control system. They investigated CAD-CAM technologies and rapid prototyping systems. Students investigated the characteristics and properties of electronics and …
Design project: Mini torch - ABOVE | Samples | Work samples | Resources
Digital project: Exploring Python - BELOW
Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …
Digital project: Exploring Python - BELOW | Samples | Work samples | Resources