Your search for "WA 0812 2782 5310 RAB Pembangunan Papan Reklame Digital Daerah Gunungpati Semarang" returned 54 result(s)
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Mathematics - Year 9

Chance Investigate reports of surveys in digital media and elsewhere for information on how data were obtained to estimate population means and medians (ACMSP227) Data representation and interpretation Identify everyday questions and issues involving …

Mathematics - Year 9 | Responsibility and enterprise | Dimensions | Curriculum connections | Resources

Science - Year 9

Questioning and predicting Formulate questions or hypotheses that can be investigated scientifically (ACSIS164) Planning and conducting Plan, select and use appropriate investigation types, including field work and laboratory experimentation, to collect …

Science - Year 9 | Responsibility and enterprise | Dimensions | Curriculum connections | Resources

Mathematics - Year 9

Real numbers Solve problems involving direct proportion. Explore the relationship between graphs and equations corresponding to simple rate problems (ACMNA208) Money and financial mathematics Solve problems involving simple interest (ACMNA211) Linear …

Mathematics - Year 9 | Competencies and skills | Dimensions | Curriculum connections | Resources

7-10 Economics and Business - Year 9

Questioning and research Develop questions and hypotheses about an economic or business issue or event, and plan and conduct an investigation (ACHES043) Gather relevant and reliable data and information from a range of digital, online and print sources …

7-10 Economics and Business - Year 9 | Responsibility and enterprise | Dimensions | Curriculum connections | Resources

Science - Year 9

Processing and analysing data and information Plan, select and use appropriate investigation types, including field work and laboratory experimentation, to collect reliable data; assess risk and address ethical issues associated with these methods (ACSIS165) Select …

Science - Year 9 | Competencies and skills | Dimensions | Curriculum connections | Resources

Infographic: Making a nation - Above

Students collated information and ideas associated with the ‘Making a nation’ depth study and created an infographic to summarise their findings. The teacher provided a scaffold for the organisation of the material and students were required to use the …

Infographic: Making a nation - Above | Samples | Work samples | Resources

Infographic: Making a nation - At

Students collated information and ideas associated with the ‘Making a nation’ depth study and created an infographic to summarise their findings. The teacher provided a scaffold for the organisation of the material and students were required to use the …

Infographic: Making a nation - At | Samples | Work samples | Resources

App design – St Michael’s

This task was part of a unit of work that involved the design of an app for new students to the school. Students were asked to use their knowledge of coordinate geometry and the Cartesian plane to help solve a programming problem associated with development …

App design – St Michael’s | Samples | STEM | Resources

Solar cells - AT

This task was the final assessment task of a five-week teaching and learning unit on solar energy. During the unit, students learnt about scientific concepts related to atomic structure and electricity that allowed them to understand how a solar panel …

Solar cells - AT | Samples | Work samples | Resources

Digital Technologies - Above satisfactory - Years 9 and 10

This portfolio of student work shows that the student can explain the control and management of networked digital systems and the security implications of the interaction between hardware, software and users (WS5). The student explains simple data compression, …

Digital Technologies - Above satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources

7-10 History - Year 9

Explanation and Communication Content descriptions with elaborations: Use a range of communication forms (oral, graphic, written) and digital technologies (ACHHS175) using online conferencing and other forms of ICT to discuss historical questions …

7-10 History - Year 9 | Respectful relationships | Dimensions | Curriculum connections | Resources

7-10 Economics and Business - Year 9

Questioning and research Content descriptions with elaborations: Gather relevant data and information from a range of digital, online and print resources (ACHES044) using strategies to determine the reliability of information collected (for example, …

7-10 Economics and Business - Year 9 | Digital media literacy | Dimensions | Curriculum connections | Resources

Personal and Social Capability - Level 6 (Years 9 and 10)

Typically, by the end of Year 10, students: Develop self-discipline and set goals critically analyse self- discipline strategies and personal goals and consider their application in social and work-related contexts Communicate effectively formulate …

Personal and Social Capability - Level 6 (Years 9 and 10) | Competencies and skills | Dimensions | Curriculum connections | Resources

7-10 Geography - Year 9

Geographies of interconnections Content descriptions with elaborations: The way transportation and information and communication technologies are used to connect people to services, information and people in other places (ACHGK066) describing the …

7-10 Geography - Year 9 | Informed and safe use of information and devices | Dimensions | Curriculum connections | Resources

Digital project: Game on - AT

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

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Digital project: Representation of data - AT

Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …

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Digital project: Game on - ABOVE

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

Digital project: Game on - ABOVE | Samples | Work samples | Resources

Digital project: Game on - BELOW

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

Digital project: Game on - BELOW | Samples | Work samples | Resources

Digital project: Exploring Python - AT

Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …

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Digital project: Python game - AT

Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …

Digital project: Python game - AT | Samples | Work samples | Resources

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