Consumer and financial literacy: Year 3
The diverse circumstances in which children grow up influence their needs, wants, perceptions and behaviours related to financial and consumer matters. Typically, at age eight to nine, parents regulate how children manage their needs and wants within …
Consumer and financial literacy: Year 3 | Year levels | Dimensions | Curriculum connections | Resources
Design project: Seed to sandwich - AT
Students explored requirements for plant growth and the production and processing steps to get from a wheat seed to a food product (loaf of bread). They created a visual representation (road map) to plot the steps from a wheat seed to a loaf of bread. …
Design project: Seed to sandwich - AT | Samples | Work samples | Resources
Design project: Automata - AT
Students investigated some of the key mechanical systems that are used and relied on in daily life, such as the muscles that move their own head, unlocking and opening a door, toys that move and mechanisms in the family car. They critiqued these key mechanical …
Design project: Automata - AT | Samples | Work samples | Resources
Design project: Automata - BELOW
Students investigated some of the key mechanical systems that are used and relied on in daily life, such as the muscles that move their own head, unlocking and opening a door, toys that move and mechanisms in the family car. They critiqued these key mechanical …
Design project: Automata - BELOW | Samples | Work samples | Resources
Investigation: Sustainable design - ABOVE
Students researched the social and ethical challenges for society associated with modern industrial and commercial manufacture of consumer goods. They identified the consumer behaviours associated with increases in environmental impact and explained how …
Investigation: Sustainable design - ABOVE | Samples | Work samples | Resources
Design project: Automata - ABOVE
Students investigated some of the key mechanical systems that are used and relied on in daily life, such as the muscles that move their own head, locking and unlocking mechanisms, toys that move and mechanisms in the family car. They critiqued these key …
Design project: Automata - ABOVE | Samples | Work samples | Resources
Design project: Food - BELOW
Students investigated how to collect suitable materials for composting at their school to improve recycling, reduce waste and improve the productivity of the school kitchen garden. Students designed and produced drawings of a composting system for food …
Design project: Food - BELOW | Samples | Work samples | Resources
Design project: Pig enclosure - AT
Students completed an analysis of the two pig enclosures (managed environments) at the school where pigs were housed. They used their prior knowledge, internet research and an audit key to assist them in assessing the positives and negatives of each of …
Design project: Pig enclosure - AT | Samples | Work samples | Resources
Investigation: Sustainable design - AT
Students researched the social and ethical challenges for society associated with modern industrial and commercial manufacture of consumer goods. They identified the consumer behaviours associated with increases in environmental impact and explained how …
Investigation: Sustainable design - AT | Samples | Work samples | Resources
Multimedia: Design and Technologies
Multimedia: Design and Technologies | Subjects | Dimensions | Curriculum connections | Resources
Design project: Food - AT
Students investigated how to collect suitable materials for composting at their school to improve recycling, reduce waste and improve the productivity of the school kitchen garden. Students designed and produced drawings of a composting system for food …
Design project: Food - AT | Samples | Work samples | Resources
Design project: Food - ABOVE
Students investigated how to collect suitable materials for composting at their school to improve recycling, reduce waste and improve the productivity of the school kitchen garden. Students designed and produced drawings of a composting system for food …
Design project: Food - ABOVE | Samples | Work samples | Resources
Design project: Kitchen garden - AT
Students investigated the advantages of planting crops in season, or of adapting the environment to extend the life of plants. They investigated nutrient requirements for plants and optimal growing conditions. Students designed and planned a garden for …
Design project: Kitchen garden - AT | Samples | Work samples | Resources
Design project: To market - BELOW
Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …
Design project: To market - BELOW | Samples | Work samples | Resources
Design project: To market - ABOVE
Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …
Design project: To market - ABOVE | Samples | Work samples | Resources
Design project: To market - AT
Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …
Design project: To market - AT | Samples | Work samples | Resources
Design project: Nutritious and sustainable - AT
Students were tasked with designing a nutritious and sustainable meal that would support preferred futures for adolescents. They were provided with four recipes to modify. Students created a glossary of terms relevant to the brief. They investigated the …
Design project: Nutritious and sustainable - AT | Samples | Work samples | Resources
Outdoor learning: Years 3 and 4
Students at this stage Typically, as children develop confidence in outdoor places, they can explore a greater range of environments and spend longer without direct intervention from adults. They observe plants and animals in their natural habitat and …
Outdoor learning: Years 3 and 4 | Year levels | Dimensions | Curriculum connections | Resources
Version 3 of National Literacy and Numeracy Learning Progressions
In December 2019, the then Education Council agreed that Version 3 of the National Literacy and Numeracy Learning Progressions (NLNLPs) would be used for the alpha phase of the Online Formative Assessment Initiative in 2020. Consistent with that decision, …
Version 3 of National Literacy and Numeracy Learning Progressions | National Literacy and Numeracy Learning Progressions | Resources
App design – St Michael’s
This task was part of a unit of work that involved the design of an app for new students to the school. Students were asked to use their knowledge of coordinate geometry and the Cartesian plane to help solve a programming problem associated with development …
App design – St Michael’s | Samples | STEM | Resources