Your search for "WA 0821 7001 0763 (FORTRESS) Model Pintu Minimalis 1 Pintu Rumah Merauke Merauke" returned 10 result(s)
Sort by Relevance | Title | Type |

Elaboration (2) ACTDIK015

recognising that the numbers 0, 1, 2 and 3 could be represented by the patterns of two binary digits of 00, 01, 10 and 11

information-communication critical-creative numeracy

Elaboration (2) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (5) ACTDIK015

representing the state of an object in a game as active or inactive using the respective binary values of 1 or 0

information-communication critical-creative numeracy

Elaboration (5) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (5) ACTDIK001

constructing a model of a real or imaginary digital systems device for use in role-play scenarios and explaining the features of the device to an adult

critical-creative literacy information-communication numeracy

Elaboration (5) | ACTDIK001 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIP041

selecting different types of data structures such as an array, record and object to model structured data

critical-creative information-communication numeracy literacy

Elaboration (3) | ACTDIP041 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration ACTDEP007

using and playing with everyday materials in new ways or re-using discarded materials, for example using discarded materials to design, make and model a constructed environment

critical-creative numeracy sustainability

Elaboration | ACTDEP007 | Content Descriptions | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDEK011

exploring through play how movement can be initiated by combining materials and using forces, for example releasing a wound rubber band to propel a model boat

critical-creative numeracy

Elaboration (1) | ACTDEK011 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDEK011

deconstructing a product or system to identify how motion and forces affect behaviour, for example in a puppet such as a Japanese bunraku puppet or a model windmill with moving sails

critical-creative numeracy literacy asia-australia

Elaboration (3) | ACTDEK011 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIP027

starting from a simplified system, gradually increase complexity until a model of a real-world system is developed, and record the difficulties associated with each stage of implementation

literacy information-communication critical-creative

Elaboration (3) | ACTDIP027 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (4) ACTDIK024

converting between decimal and 8-bit (1 byte) unsigned binary, covering whole numbers typically used for characters and RGB, for example 65 in decimal is 01000001 in 8-bit binary

information-communication numeracy critical-creative

Elaboration (4) | ACTDIK024 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDEP026

working safely, responsibly and cooperatively to ensure safe work areas, for example the safe use of equipment when making a water-resistant, floating craft or a model of an environmentally sensitive outdoor shelter

critical-creative personal-social ethical-understanding sustainability

Elaboration (1) | ACTDEP026 | Content Descriptions | Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum

Sort by Relevance | Title | Type |