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The Arts: Visual Arts - Satisfactory - Years 5 and 6

This portfolio of student work shows that the student understands and uses the influences and practices of cubism to plan and make artworks (items 1, 2 and 3). The student explains their understanding of how ideas are represented and displayed in their …

The Arts: Visual Arts - Satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources

Digital project: Rapunzel - AT

Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …

Digital project: Rapunzel - AT | Samples | Work samples | Resources

Cubism: Portraits - AT

Students researched and explored synthetic and analytical cubism and the Spanish artist Pablo Picasso. They explored the visual conventions of and social and historical influences on cubism through structured inquiry that was prepared for them by their …

Cubism: Portraits - AT | Samples | Work samples | Resources

Design project: Automata - AT

Students investigated some of the key mechanical systems that are used and relied on in daily life, such as the muscles that move their own head, unlocking and opening a door, toys that move and mechanisms in the family car. They critiqued these key mechanical …

Design project: Automata - AT | Samples | Work samples | Resources

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