Investigation: Sustainable design - AT
Students researched the social and ethical challenges for society associated with modern industrial and commercial manufacture of consumer goods. They identified the consumer behaviours associated with increases in environmental impact and explained how …
Investigation: Sustainable design - AT | Samples | Work samples | Resources
Design project: Nutritious and sustainable - AT
Students were tasked with designing a nutritious and sustainable meal that would support preferred futures for adolescents. They were provided with four recipes to modify. Students created a glossary of terms relevant to the brief. They investigated the …
Design project: Nutritious and sustainable - AT | Samples | Work samples | Resources
Digital project: Database - AT
Students created a survey to elicit information about teenage views on a specific topic. They created a database with tables, forms, queries and reports to collate, represent and present the data. Students established a privacy policy, and shared and …
Digital project: Database - AT | Samples | Work samples | Resources
Sharing stories: Picture book - AT
Students were engaged in a unit about illustrating personal stories. They explored a range of painting and drawing techniques, as well as processes and materials, to develop their understanding of illustrating storybooks. The processes included printmaking …
Sharing stories: Picture book - AT | Samples | Work samples | Resources
Demonstration, verbal and written response: Striking and fielding (T-Ball) - AT
Students suggested what they wanted to learn about striking and fielding, which was recorded on camera for the teacher to use to develop lessons. Students became more familiar with the games sense approach using questioning and direct instruction to promote …
Demonstration, verbal and written response: Striking and fielding (T-Ball) - AT | Samples | Work samples | Resources
Design project: Water - AT
Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …
Design project: Water - AT | Samples | Work samples | Resources
Working safely and accurately - AT
Students were filmed or photographed to demonstrate working safely in the technologies classroom. They completed safety worksheets to demonstrate their understanding of safe work practices.
Working safely and accurately - AT | Samples | Work samples | Resources
Safety and risk - AT
Students demonstrated their understanding of safe work practices in technologies classrooms and how to manage risk.
Safety and risk - AT | Samples | Work samples | Resources
Digital project: Learning tool - AT
Students collaboratively designed a learning tool featuring branching and repetition. The learning tool aimed to provide opportunities for players (Year 3 and 4 students) to explore, practise and apply mathematical concepts and skills (multiplication …
Digital project: Learning tool - AT | Samples | Work samples | Resources
Digital project: Python game - AT
Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …
Digital project: Python game - AT | Samples | Work samples | Resources
Design project: To market - AT
Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …
Design project: To market - AT | Samples | Work samples | Resources
Interconnections: Magnetic Island - AT
Over a two-week period, students completed a staged investigative inquiry into how people connect with Magnetic Island and the impacts of these interconnections. The scaffolded stages of the inquiry were: Identify and list the main questions that …
Interconnections: Magnetic Island - AT | Samples | Work samples | Resources
Design project: Mini torch - AT
Students designed and produced a working prototype of a mini torch case using CAD-CAM and a control system. They investigated CAD-CAM technologies and rapid prototyping systems. Students investigated the characteristics and properties of electronics and …
Design project: Mini torch - AT | Samples | Work samples | Resources
Blog: Working safely - AT
Students, with teacher assistance, have collected evidence of safe and skilful use of technologies in a range of design tasks, and recorded this in a blog.
Blog: Working safely - AT | Samples | Work samples | Resources
Digital project: Game on - AT
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - AT | Samples | Work samples | Resources