Design project: Nutritious and sustainable - AT
Students were tasked with designing a nutritious and sustainable meal that would support preferred futures for adolescents. They were provided with four recipes to modify. Students created a glossary of terms relevant to the brief. They investigated the …
Design project: Nutritious and sustainable - AT | Samples | Work samples | Resources
Design project: Mini torch - AT
Students designed and produced a working prototype of a mini torch case using CAD-CAM and a control system. They investigated CAD-CAM technologies and rapid prototyping systems. Students investigated the characteristics and properties of electronics and …
Design project: Mini torch - AT | Samples | Work samples | Resources
Digital project: The beach - AT
Students collected data about what they found on the beach and presented the data as an information product.
Digital project: The beach - AT | Samples | Work samples | Resources
Digital project: Organising ideas - AT
Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …
Digital project: Organising ideas - AT | Samples | Work samples | Resources
Data project: Clean school - AT
Students collected, collated and recorded data about rubbish in an assigned area of the school. They represented data as a series of graphs and on a map. They enhanced the map by adding images and a key.
Data project: Clean school - AT | Samples | Work samples | Resources
Digital project: Rapunzel - AT
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - AT | Samples | Work samples | Resources
Digital project: Learning tool - AT
Students collaboratively designed a learning tool featuring branching and repetition. The learning tool aimed to provide opportunities for players (Year 3 and 4 students) to explore, practise and apply mathematical concepts and skills (multiplication …
Digital project: Learning tool - AT | Samples | Work samples | Resources
Digital project: Representation of data - AT
Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …
Digital project: Representation of data - AT | Samples | Work samples | Resources
Digital project: Exploring Python - AT
Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …
Digital project: Exploring Python - AT | Samples | Work samples | Resources
Digital project: Python game - AT
Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …
Digital project: Python game - AT | Samples | Work samples | Resources
Digital project: Database - AT
Students created a survey to elicit information about teenage views on a specific topic. They created a database with tables, forms, queries and reports to collate, represent and present the data. Students established a privacy policy, and shared and …
Digital project: Database - AT | Samples | Work samples | Resources
Toys project - AT
As part of their teaching and learning unit on physical sciences, students had investigated different types of forces and simple machines. Students had been explicitly taught how to draw force diagrams and how to scientifically communicate designs that …
Toys project - AT | Samples | Work samples | Resources
Digital project: Bee-Bot - AT
Students explored the concept of sequencing steps and decisions using Bee-Bots. They worked in groups to solve progressively more complex routes using grids on paper. Students then programmed the Bee-Bots to navigate grids created on the floor using masking …
Digital project: Bee-Bot - AT | Samples | Work samples | Resources
Design project: Push pull toy - AT
Students explored forces of push and pull on the ground, in the air and in the water. They focused on the toys that they use but also learned about toys from other cultures. Students designed their own toys, and safely produced a toy using materials, …
Design project: Push pull toy - AT | Samples | Work samples | Resources
Design project: All systems go - AT
Students investigated two closed force systems (pneumatics and hydraulics) to understand that the technology of pneumatics relates to air pressure and the technology of hydraulics relates to water pressure. They were given a design brief to design a machine …
Design project: All systems go - AT | Samples | Work samples | Resources
Digital project: Podcast - AT
Students designed and implemented a podcast and documented the process. They identified the audience, designed and planned the solution including creating a storyboard and script. Students implemented the solution using audio software, evaluated the solution …
Digital project: Podcast - AT | Samples | Work samples | Resources
Design and Technologies - Satisfactory - Years 7 and 8
This portfolio of student work shows that the student can explain factors that influence the design of products, services and environments to meet present and future needs (WS1, WS2, WS3, WS4). The student explains the contribution of design and technology …
Design and Technologies - Satisfactory - Years 7 and 8 | Portfolios | Work samples | Resources
Work Studies - Satisfactory - Year 10
This portfolio of student work shows that the student can explain the relationship between changing circumstances, 21st work opportunities and the characteristics needed to participate in emerging work arrangements (WS1, WS3, WS4). The student can recognise …
Work Studies - Satisfactory - Year 10 | Portfolios | Work samples | Resources
Design and Technologies - Satisfactory - Years 5 and 6
This portfolio of student work shows that the student can describe competing considerations in the design of products, services and environments, taking into account sustainability (WS1, WS2, WS3). The student describes how design and technologies contribute …
Design and Technologies - Satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources
Video: Superheroes - AT
Students studied the 'action superhero' film genre as an extension to prior work in Drama based on superheroes as characters in short plays. The aim was to ensure that the students understood the key differences between artwork in drama and modern media. Through …
Video: Superheroes - AT | Samples | Work samples | Resources