Elaboration (4) ACAMUR098
Considering viewpoints – evaluations: For example – How effectively did the musicians use expressive techniques in their performance? What are the strengths of this performance or composition?
Elaboration (4) | ACAMUR098 | Content Descriptions | Years 7 and 8 | Music | The Arts | F-10 curriculum
Elaboration (4) ACAMUM102
Considering viewpoints – psychology: For example – How does music used in games or film influence and stimulate an emotional response in an audience?
Elaboration (4) | ACAMUM102 | Content Descriptions | Years 9 and 10 | Music | The Arts | F-10 curriculum
Elaboration (4) ACAMUR104
Considering viewpoints – societies: For example – How is this piece typical of the social context in which it was created? cultures: How are the elements of music used in this piece to convey a cultural identity? histories: What historical …
Elaboration (4) | ACAMUR104 | Content Descriptions | Years 9 and 10 | Music | The Arts | F-10 curriculum
Elaboration (4) ACAMUR105
Considering viewpoints – critical theories: For example – How has the rise of technology changed the nature of music? How has technology impacted on audiences, the music industry and the way we consume music?
Elaboration (4) | ACAMUR105 | Content Descriptions | Years 9 and 10 | Music | The Arts | F-10 curriculum
Elaboration (4) ACAVAM125
Considering viewpoints – societies and cultures: For example – Can you understand and explain why the artist has developed their representation in this way? How can you represent homelessness in a way that is globally recognised?
Elaboration (4) | ACAVAM125 | Content Descriptions | Years 9 and 10 | Visual Arts | The Arts | F-10 curriculum
Elaboration (4) ACAMUM084
using movement to demonstrate an understanding of musical form, changing actions as the music changes
Elaboration (4) | ACAMUM084 | Content Descriptions | Years 3 and 4 | Music | The Arts | F-10 curriculum
Elaboration (4) ACHEK017
investigating the role and interactions of consumers and producers in the market (for example, using a simple circular flow of income model, demand, supply, price mechanism)
Elaboration (4) | ACHEK017 | Content Descriptions | Year 7 | Economics and Business | Humanities and Social Sciences | F-10 curriculum
Elaboration (4) ACTDEK004
exploring materials, components, tools and equipment through play to discover potential uses when making products or modelling services and environments, for example when designing and making clothes, toys and shelters
Elaboration (4) | ACTDEK004 | Content Descriptions | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (4) ACADRM037
showing understanding of the purpose of rehearsing drama and the need for collaboration and group work
Elaboration (4) | ACADRM037 | Content Descriptions | Years 5 and 6 | Drama | The Arts | F-10 curriculum
Elaboration (4) ACADRM043
developing techniques to engage an audience, for example, by expressing and experiencing character relationships through vocal dynamics and tone, eye contact, proximity and space
Elaboration (4) | ACADRM043 | Content Descriptions | Years 7 and 8 | Drama | The Arts | F-10 curriculum
Elaboration (4) ACAVAM106
identifying and using visual conventions in their artworks after investigating different art, craft and design styles from other cultures and times, for example, Expressionism, Fauvism, Aboriginal and Torres Strait Islander Peoples, and Asia
Elaboration (4) | ACAVAM106 | Content Descriptions | Foundation to Year 2 | Visual Arts | The Arts | F-10 curriculum
Elaboration (4) ACPMP045
using different equipment to create an original game or movement challenge
Elaboration (4) | ACPMP045 | Content Descriptions | Years 3 and 4 | Health and Physical Education | F-10 curriculum
Elaboration (4) ACAVAM128
being imaginative when applying a personal aesthetic, for example, when planning to manipulate and/or appropriate images, objects and spaces into new contexts and meanings
Elaboration (4) | ACAVAM128 | Content Descriptions | Years 9 and 10 | Visual Arts | The Arts | F-10 curriculum
Elaboration (4) ACTDEP025
experimenting with materials, tools and equipment to refine design ideas, for example considering the selection of materials and joining techniques to suit the purpose of a product
Elaboration (4) | ACTDEP025 | Content Descriptions | Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (4) ACAVAM114
making aesthetic choices about representation and being able to explain their choices describing the visual conventions and processes
Elaboration (4) | ACAVAM114 | Content Descriptions | Years 5 and 6 | Visual Arts | The Arts | F-10 curriculum
Elaboration (4) ACAVAM126
selecting, testing and experimenting with materials, techniques, technologies and processes to synthesise an idea that is developed into multiple representations
Elaboration (4) | ACAVAM126 | Content Descriptions | Years 9 and 10 | Visual Arts | The Arts | F-10 curriculum
Elaboration (4) ACAVAR131
interrogating the cultural and societal roles and responsibilities of arts industries and recognising the power of the visual arts in advocating for, and being a catalyst for, change
Elaboration (4) | ACAVAR131 | Content Descriptions | Years 9 and 10 | Visual Arts | The Arts | F-10 curriculum
Elaboration (4) ACTDEP035
evaluating the viability of using different techniques and materials in remote, isolated areas, or less developed countries
Elaboration (4) | ACTDEP035 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (4) ACTDEP048
identifying appropriate tools, equipment, techniques and safety procedures for each process and evaluating production processes for accuracy, quality, safety and efficiency
Elaboration (4) | ACTDEP048 | Content Descriptions | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (4) ACTDIK002
creating different patterns using the same elements, for example using patterns of coloured counters to communicate and give meaning such as a response of ‘yes’ or ‘no’
Elaboration (4) | ACTDIK002 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum