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Elaboration (2) ACTDEK002

selecting materials to demonstrate how material properties are appropriate for particular designed solutions, for example materials that enable sliding or floating

critical-creative

Elaboration (2) | ACTDEK002 | Content Descriptions | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDEK011

exploring through play how movement can be initiated by combining materials and using forces, for example releasing a wound rubber band to propel a model boat

critical-creative numeracy

Elaboration (1) | ACTDEK011 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEP007

assembling components of systems and checking they function as planned, for example when making a musical instrument

critical-creative numeracy information-communication

Elaboration (2) | ACTDEP007 | Content Descriptions | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEK020

investigating the features of electrical devices such as switches, light globes and sensors

critical-creative literacy

Elaboration (2) | ACTDEK020 | Content Descriptions | Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum

Elaboration ACTDEP007

using and playing with everyday materials in new ways or re-using discarded materials, for example using discarded materials to design, make and model a constructed environment

critical-creative numeracy sustainability

Elaboration | ACTDEP007 | Content Descriptions | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIK015

recognising that the numbers 0, 1, 2 and 3 could be represented by the patterns of two binary digits of 00, 01, 10 and 11

information-communication critical-creative numeracy

Elaboration (2) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDEK011

deconstructing a product or system to identify how motion and forces affect behaviour, for example in a puppet such as a Japanese bunraku puppet or a model windmill with moving sails

critical-creative numeracy literacy asia-australia

Elaboration (3) | ACTDEK011 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDEP026

working safely, responsibly and cooperatively to ensure safe work areas, for example the safe use of equipment when making a water-resistant, floating craft or a model of an environmentally sensitive outdoor shelter

critical-creative personal-social ethical-understanding sustainability

Elaboration (1) | ACTDEP026 | Content Descriptions | Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEP017

evaluating the functional and aesthetic qualities of a designed solution

critical-creative literacy

Elaboration (2) | ACTDEP017 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEP024

identifying the importance of complementary parts of working, everyday systems by deconstructing the components, structure and purpose of products, services or environments

numeracy critical-creative literacy

Elaboration (2) | ACTDEP024 | Content Descriptions | Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEP049

re-imagining designs to feature emerging technologies

critical-creative information-communication

Elaboration (2) | ACTDEP049 | Content Descriptions | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIK007

experimenting with different types of digital system components and peripheral devices to perform input, output and storage functions, for example a keyboard, stylus, touch screen, switch scan device or joystick to input instructions; a monitor, printer …

critical-creative information-communication literacy

Elaboration (2) | ACTDIK007 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEK010

investigating materials, components, tools and equipment, including by using digital technologies, to discover their characteristics and properties, how they can be used more sustainably and their impact in the future

literacy critical-creative information-communication sustainability

Elaboration (2) | ACTDEK010 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEK011

conducting investigations to understand the characteristics and properties of materials and forces that may affect the behaviour and performance of a product or system, for example woomera design

critical-creative literacy numeracy aboriginal-torres

Elaboration (2) | ACTDEK011 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEK033

investigating how a recipe can be modified to enhance health benefits, and justifying decisions, for example by replacing full cream milk with skim milk

numeracy critical-creative literacy

Elaboration (2) | ACTDEK033 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEP038

evaluating designed solutions and processes and transferring new knowledge and skills to future design projects

literacy critical-creative personal-social

Elaboration (2) | ACTDEP038 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIK014

investigating how the internal and external components of digital systems are coordinated to handle data, for example how a keyboard, central processing unit and screen work together to accept, manipulate and present data and information

critical-creative information-communication literacy

Elaboration (2) | ACTDIK014 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIK024

investigating the different representation of bitmap and vector graphics and its consequences, for example pixelation in magnified bitmap and vector images

critical-creative literacy information-communication

Elaboration (2) | ACTDIK024 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIP031

investigating what features of touch input rather than keyboard or mouse input contribute to their success in meeting a wide range of needs, for example mimicking a common movement such as expanding or contracting a hand to change the size of an object …

information-communication critical-creative

Elaboration (2) | ACTDIP031 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIP038

investigating different types of non-functional requirements for solutions, for example considering how the requirements of reliability, user-friendliness, portability and robustness could affect the way people use solutions

information-communication critical-creative literacy

Elaboration (2) | ACTDIP038 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

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