Elaboration (4) ACAMAM058
Considering viewpoints – forms and elements: For example – What images will I use and in what order?
Elaboration (4) | ACAMAM058 | Content Descriptions | Years 3 and 4 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAM064
designing a navigational plan for a game, using multiple levels and obstacles; for example, creating and designing problems to be solved in order to progress to a new level
Elaboration (1) | ACAMAM064 | Content Descriptions | Years 5 and 6 | Media Arts | The Arts | F-10 curriculum
Elaboration ACAMAR065
identifying story structures or particular technical or symbolic elements, such as shot type, sound quality, lighting or setting, that contribute to formation of genre in media artworks
Elaboration | ACAMAR065 | Content Descriptions | Years 5 and 6 | Media Arts | The Arts | F-10 curriculum