Elaboration (2) ACTDIP027
identifying that problems can be decomposed into sub elements, for example creating a decision tree to represent the breakdown and relationships of sub elements to the main problem or identifying the elements of game design such as characters, movements, …
Elaboration (2) | ACTDIP027 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIK035
explaining codecs for audio-visual compression, for example common codecs for video formats
Elaboration (2) | ACTDIK035 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP038
investigating different types of non-functional requirements for solutions, for example considering how the requirements of reliability, user-friendliness, portability and robustness could affect the way people use solutions
Elaboration (2) | ACTDIP038 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACPPS053
creating ways to share information about local services young people can access for help, such as a blog, app or advertisement
Elaboration (2) | ACPPS053 | Content Descriptions | Years 5 and 6 | Health and Physical Education | F-10 curriculum
ACELA1466
Know some features of text organisation including page and screen layouts, alphabetical order, and different types of diagrams, for example timelines
Elaborations ScOT Terms
ACELA1466 | Content Descriptions | Year 2 | English | F-10 curriculum
ACLSPC148
Listen to, view and read texts in order to identify aspects of life in Spanish-speaking contexts and communities[Key concepts: lifestyle, diversity; Key processes: collating, connecting, comparing]
Elaborations ScOT Terms
ACLSPC148 | Content Descriptions | Years 5 and 6 | Years F–10 Sequence | Spanish | Languages | F-10 curriculum
Elaboration (1) ACTDIP010
describing, using drawings, pictures and text, the sequence of steps and decisions in a solution, for example to show the order of events in a game and the decisions that a player must make
Elaboration (1) | ACTDIP010 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDEK013
investigating the suitability of technologies − materials, systems, components, tools and equipment − when designing and making a product, service or environment, for example a toy for a young child, a composting system for household waste management, …
Elaboration (2) | ACTDEK013 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDEP035
investigating emerging technologies and their potential impact on design decisions, for example flame retardant fabrics or smart materials such as self-healing materials, digital technologies and agriculture
Elaboration (2) | ACTDEP035 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDEP050
experimenting with innovative combinations and ways of manipulating traditional and contemporary materials, components, tools, equipment and techniques, and recording findings in a collaborative space to debate the merits of each with peers
Elaboration (2) | ACTDEP050 | Content Descriptions | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP019
experimenting with different ways of representing an instruction to make a choice, for example branches in a tree diagram or using an ‘IF’ statement (a common statement used to branch) to indicate making a choice between two different circumstances using …
Elaboration (2) | ACTDIP019 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP040
tracing algorithms to predict results and program state for a given input, for example desk checking or using an interactive debugging tool
Elaboration (2) | ACTDIP040 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP042
investigating the impact and opportunities created through the practice of planned obsolescence, for example discussing the benefits and risks to users, the creators and the environment of information systems having a defined life span, taking into account …
Elaboration (2) | ACTDIP042 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACHASSK072
investigating an individual’s contribution and why it was recognised (for example, an individual who was awarded an Order of Australia)
Elaboration (2) | ACHASSK072 | Content Descriptions | Year 3 | HASS | Humanities and Social Sciences | F-10 curriculum
Elaboration (2) ACELT1580
using digital technologies to retell events and recreate characters from favourite print and film texts
Elaboration (2) | ACELT1580 | Content Descriptions | Foundation Year | English | F-10 curriculum
Elaboration (2) ACELT1590
drawing, writing and using digital technologies to capture and communicate favourite characters and events
Elaboration (2) | ACELT1590 | Content Descriptions | Year 2 | English | F-10 curriculum
Elaboration (2) ACELT1593
orally, in writing or using digital media, constructing a sequel to a known story
Elaboration (2) | ACELT1593 | Content Descriptions | Year 2 | English | F-10 curriculum
Elaboration (2) ACELA1764
experimenting with digital storytelling conventions to create personal reflections on shared experiences
Elaboration (2) | ACELA1764 | Content Descriptions | Year 7 | English | F-10 curriculum
Elaboration (2) ACELY1813
choosing vocabulary and spoken text and sentence structures for particular purposes and audiences, such as debating a topic with a team from another school, creating a voiceover for a media presentation, and adapting language devices such as evaluative …
Elaboration (2) | ACELY1813 | Content Descriptions | Year 10 | English | F-10 curriculum
Elaboration (2) ACHASSI074
brainstorming ways that information might be collected for an inquiry (for example, surveys, interviews, tallying) and choosing, with teacher guidance, the most effective sources of data (for example, the internet, thematic maps, photographs, satellite …
Elaboration (2) | ACHASSI074 | Content Descriptions | Year 4 | HASS | Humanities and Social Sciences | F-10 curriculum