Elaboration (1) ACTDIP018
applying the principles and elements of design to a set of requirements in order to produce a user interface for a system that addresses an identified need, for example to emphasise or highlight an area of the screen to draw the viewer’s attention to …
Elaboration (1) | ACTDIP018 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
ACTDIP026
Analyse and visualise data using a range of software to create information, and use structured data to model objects or events
Elaborations ScOT Terms
ACTDIP026 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDIP041
selecting different types of data structures such as an array, record and object to model structured data
Elaboration (3) | ACTDIP041 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDIP027
starting from a simplified system, gradually increase complexity until a model of a real-world system is developed, and record the difficulties associated with each stage of implementation
Elaboration (3) | ACTDIP027 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDIP009
using software to sort and calculate data when solving problems, for example sorting numerical and categorical data in ascending or descending order and automating simple arithmetic calculations using nearby cells and summing cell ranges in spreadsheet …
Elaboration (3) | ACTDIP009 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum
ACTDIP037
Analyse and visualise data to create information and address complex problems, and model processes, entities and their relationships using structured data
Elaborations ScOT Terms
ACTDIP037 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP010
describing, using drawings, pictures and text, the sequence of steps and decisions in a solution, for example to show the order of events in a game and the decisions that a player must make
Elaboration (1) | ACTDIP010 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (5) ACTDIK001
constructing a model of a real or imaginary digital systems device for use in role-play scenarios and explaining the features of the device to an adult
Elaboration (5) | ACTDIK001 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum