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Elaboration (3) ACTDEK011

deconstructing a product or system to identify how motion and forces affect behaviour, for example in a puppet such as a Japanese bunraku puppet or a model windmill with moving sails

critical-creative numeracy literacy asia-australia

Elaboration (3) | ACTDEK011 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDEP015

identifying the properties of materials needed for the designed solution

critical-creative literacy numeracy

Elaboration (2) | ACTDEP015 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDEP015

visualising and exploring innovative design ideas by producing thumbnail drawings, models and labelled drawings to explain features and modifications

critical-creative literacy numeracy

Elaboration (3) | ACTDEP015 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (4) ACTDEK021

experimenting with tools, equipment, combining ingredients and techniques to design and make food products or meals for selected groups for healthy eating taking into consideration environmental impacts and nutritional benefits

numeracy critical-creative literacy

Elaboration (4) | ACTDEK021 | Content Descriptions | Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum

Elaboration ACTDIP003

collecting, and sorting data through play, for example collecting data about favourite toys and sorting them into categories such as toys they like or dislike

critical-creative information-communication numeracy

Elaboration | ACTDIP003 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIK008

recognising representations of different types of data such as waves for sound

information-communication numeracy critical-creative literacy

Elaboration (2) | ACTDIK008 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (5) ACTDIK015

representing the state of an object in a game as active or inactive using the respective binary values of 1 or 0

information-communication critical-creative numeracy

Elaboration (5) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIP016

recognising the difference between numerical, text and date formats in spreadsheets

numeracy literacy information-communication

Elaboration (2) | ACTDIP016 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIP016

using software to automate calculations to help with interpreting data, for example using functions to make arithmetic calculations using multiple cells and summing cell ranges

critical-creative information-communication numeracy

Elaboration (3) | ACTDIP016 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration ACTDIP019

following a diagram of a simple method of sorting numbers or words

information-communication critical-creative literacy numeracy

Elaboration | ACTDIP019 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (4) ACTDIK024

converting between decimal and 8-bit (1 byte) unsigned binary, covering whole numbers typically used for characters and RGB, for example 65 in decimal is 01000001 in 8-bit binary

information-communication numeracy critical-creative

Elaboration (4) | ACTDIK024 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACPMP008

creating movement sequences without equipment

critical-creative numeracy personal-social ap re fms

Elaboration (3) | ACPMP008 | Content Descriptions | Foundation Year | Health and Physical Education | F-10 curriculum

Elaboration (5) ACPMP025

creating, following, repeating and altering movement sequences and games in response to rhythm, music or words

literacy critical-creative personal-social numeracy

Elaboration (5) | ACPMP025 | Content Descriptions | Years 1 and 2 | Health and Physical Education | F-10 curriculum

Elaboration ACPMP027

inventing games with rules using one or two pieces of equipment

critical-creative literacy numeracy fms ap

Elaboration | ACPMP027 | Content Descriptions | Years 1 and 2 | Health and Physical Education | F-10 curriculum

Elaboration (2) ACPMP027

using stimuli such as equipment, rhythm, music and words to create games

critical-creative literacy numeracy fms ap re

Elaboration (2) | ACPMP027 | Content Descriptions | Years 1 and 2 | Health and Physical Education | F-10 curriculum

Elaboration ACELA1466

recognising how chapters and table of contents, alphabetical order of index and glossary operate to guide access to information

critical-creative literacy numeracy

Elaboration | ACELA1466 | Content Descriptions | Year 2 | English | F-10 curriculum

Elaboration (2) ACMSP011

using data displays to answer simple questions such as ‘how many students answered “yes” to having brown hair?’

literacy numeracy

Elaboration (2) | ACMSP011 | Content Descriptions | Foundation Year | Mathematics | F-10 curriculum

Elaboration ACMNA017

showing that coins are different in other countries by comparing Asian coins to Australian coins

critical-creative numeracy intercultural-understanding asia-australia

Elaboration | ACMNA017 | Content Descriptions | Year 1 | Mathematics | F-10 curriculum

Elaboration ACMMG022

focusing on geometric features and describing shapes and objects using everyday words such as 'corners', 'edges' and 'faces'

critical-creative literacy numeracy

Elaboration | ACMMG022 | Content Descriptions | Year 1 | Mathematics | F-10 curriculum

Elaboration (2) ACMMG023

interpreting and following directions around familiar locations

literacy critical-creative numeracy

Elaboration (2) | ACMMG023 | Content Descriptions | Year 1 | Mathematics | F-10 curriculum

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