Years 7 and 8 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as decomposing problems and prototyping; and engaging students with a wider range of information systems as they broaden their experiences …
Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Years 9 and 10 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as precisely and accurately describing problems and the use of modular approaches to solutions. It also focuses on engaging students …
Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Foundation to Year 2 Digital Technologies
Learning in Digital Technologies builds on concepts, skills and processes developed in the Early Years Learning Framework. It focuses on developing foundational skills in computational thinking and an awareness of personal experiences using digital systems. By …
Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum
Structure Digital Technologies
The Australian Curriculum: Digital Technologies (F–10) comprises two related strands: Digital Technologies knowledge and understanding – the information system components of data, and digital systems (hardware, software and networks) Digital Technologies …
Structure | Digital Technologies | Technologies | F-10 curriculum
Years 3 and 4 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking, such as categorising and outlining procedures; and developing an increasing awareness of how digital systems are used and could be used …
Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum
Key ideas
Overarching idea: Creating preferred futures The Technologies curriculum provides students with opportunities to consider how solutions that are created now will be used in the future. Students will identify the possible benefits and risks of creating …
Key ideas | Technologies | F-10 curriculum
Achievement Standard Digital Technologies Years 5 and 6
By the end of Year 6, students explain the fundamentals of digital system components (hardware, software and networks) and how digital systems are connected to form networks. They explain how digital systems use whole numbers as a basis for representing …
Achievement Standard | Achievement Standards | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Structure
The Australian Curriculum: Technologies Foundation – Year 10 comprises two subjects: Design and Technologies Digital Technologies. The Australian Curriculum: Technologies is written on the basis that all students will study the two subjects from Foundation …
Structure | Technologies | F-10 curriculum
Introduction
The Australian Curriculum: Technologies describes two distinct but related subjects: Design and Technologies, in which students use design thinking and technologies to generate and produce designed solutions for authentic needs and opportunities Digital …
Introduction | Technologies | F-10 curriculum
ACTDIP003
Collect, explore and sort data, and use digital systems to present the data creatively
Elaborations ScOT Terms
ACTDIP003 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum
Structure Design and Technologies
The Australian Curriculum: Design and Technologies (F–10) comprises two related strands: Design and Technologies knowledge and understanding – the use, development and impact of technologies and design ideas across a range of technologies contexts Design …
Structure | Design and Technologies | Technologies | F-10 curriculum
Years 5 and 6 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as identifying similarities in different problems and describing smaller components of complex systems. It also focuses on the sustainability …
Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Rationale Digital Technologies
This rationale complements and extends the rationale for the Technologies learning area. In a world that is increasingly digitised and automated, it is critical to the wellbeing and sustainability of the economy, the environment and society, that the …
Rationale | Digital Technologies | Technologies | F-10 curriculum
ACTDIP016
Acquire, store and validate different types of data, and use a range of software to interpret and visualise data to create information
Elaborations ScOT Terms
ACTDIP016 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
ACTDIP026
Analyse and visualise data using a range of software to create information, and use structured data to model objects or events
Elaborations ScOT Terms
ACTDIP026 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP036
developing strategies to ensure the privacy and security of survey data, for example using numbers rather than names as identifiers; password protecting files to reduce risks of modifying data and using CAPTCHA™ to confirm human responses
Elaboration (2) | ACTDIP036 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Aims Digital Technologies
In addition to the overarching aims for the Australian Curriculum: Technologies, Digital Technologies more specifically aims to develop the knowledge, understanding and skills to ensure that, individually and collaboratively, students: design, create, …
Aims | Digital Technologies | Technologies | F-10 curriculum
Years 3 and 4 Design and Technologies
Learning in Design and Technologies builds on concepts, skills and processes developed in earlier years, and teachers will revisit, strengthen and extend these as needed. By the end of Year 4 students will have had the opportunity to create designed …
Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum
Foundation to Year 2 Design and Technologies
Learning in Design and Technologies builds on concepts, skills and processes developed in the Early Years Learning Framework, revisiting, strengthening and extending these as needed. By the end of Year 2 students will have had the opportunity to create …
Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum
Elaboration ACTDIP036
developing strategies and techniques for capturing accurate and usable qualitative and quantitative data of different formats, for example using text entry for open-ended questions to acquire qualitative data; using radio buttons or checkboxes for closed …
Elaboration | ACTDIP036 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum