Data analysis: Food scarcity - BELOW
Over a period of six weeks, students examined the biomes of the world, how humans have altered environments for food production, and the main challenges of providing food security. Various case studies were used from Australia and other parts of the world …
Data analysis: Food scarcity - BELOW | Samples | Work samples | Resources
Geography - Below satisfactory - Year 9
This portfolio of student work shows that the student can analyse the interconnections between people and environments. Through an examination of the relationships between biomes and food scarcity (WS1), and trading patterns (WS2), and between human and …
Geography - Below satisfactory - Year 9 | Portfolios | Work samples | Resources
Interconnections: Magnetic Island - BELOW
Over a two-week period, students completed a staged investigative inquiry into how people connect with Magnetic Island, and the impacts of these interconnections. The scaffolded stages of the inquiry were: Identify and list the main questions that …
Interconnections: Magnetic Island - BELOW | Samples | Work samples | Resources
Research inquiry: Interconnections - BELOW
Students were required to select one product that is purchased by their household and investigate how the production and demand for this product creates networks of trade and economic interdependence at and across different scales. The inquiry took place …
Research inquiry: Interconnections - BELOW | Samples | Work samples | Resources
Digital project: Representation of data - BELOW
Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …
Digital project: Representation of data - BELOW | Samples | Work samples | Resources
Digital Technologies - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student can explain the control and management of networked digital systems and the security implications of the interaction between hardware, software and users (WS5). The student explains simple data compression, …
Digital Technologies - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
The Arts: Music - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student can select music. The student can perform, singing or playing, in tune and in time on occasion. The student is able to use some rhythm and dynamics in performances for audiences and can maintain occasional …
The Arts: Music - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
The Arts: Visual Arts - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student can identify cultures, time and place. The student can describe some visual conventions and practices that connect cultures and create hybrid artworks and art forms. The student makes artwork in response …
The Arts: Visual Arts - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
Design and Technologies - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student can explain how people working in design and technologies occupations consider factors that impact on design decisions and the technologies used to produce products (WS4), services and environments …
Design and Technologies - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
Health and Physical Education - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student uses health information to propose responses to the issues of nutrition and drink driving (WS2, WS3). The student applies and transfers some movement concepts and strategies and applies limited criteria …
Health and Physical Education - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
Digital project: Database - BELOW
Students created a survey to elicit information about teenage views on a specific topic. They created a database with tables, forms, queries and reports to collate, represent and present the data. Students established a privacy policy, and shared and …
Digital project: Database - BELOW | Samples | Work samples | Resources
Advertisement - BELOW
Students studied digital animation in a unit on advertising. They first explored the basics of multiple animation platforms, developing their skills through a range of tasks. They were asked to complete a summative assessment that required them to design …
Advertisement - BELOW | Samples | Work samples | Resources
Investigation: Secure networks - BELOW
Students created and presented a presentation to educate and inform users about data, network communication and security. They identified and described the purpose and components of two different networks, then selected one and created a network topology …
Investigation: Secure networks - BELOW | Samples | Work samples | Resources
Analysis essay - BELOW
Students studied the use of film techniques and conventions to communicate meaning in a film genre. They watched and analysed Alfred Hitchcock’s Psycho (1960) through student-led small group class discussion and analysis tasks based on production elements, …
Analysis essay - BELOW | Samples | Work samples | Resources
Written response: Decision-making - BELOW
Students participated in a unit about making decisions in relation to issues and challenges that young people might face; for example, drugs, alcohol, or a friend they are worried about. They were asked to write an evidence-based extended response in …
Written response: Decision-making - BELOW | Samples | Work samples | Resources
Video analysis: Soccer - BELOW
Students undertook a unit of work on indoor soccer over a period of 15 lessons. They developed an understanding of the 5 vs 5 team structure and individual skills, with a focus on dribbling, passing and trapping. Students were asked to submit a video …
Video analysis: Soccer - BELOW | Samples | Work samples | Resources
Digital project: Game on - BELOW
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - BELOW | Samples | Work samples | Resources
Style: Hip-hop - BELOW
Students were asked to choreograph a dance that explored the stylistic features and culture of hip-hop in a five-week unit. They worked collaboratively in pairs to manipulate and combine the elements of dance, choreographic devices, form and production …
Style: Hip-hop - BELOW | Samples | Work samples | Resources
Research and proposal: Physical activity interventions - BELOW
As part of a broader unit of work on community-based health and wellbeing interventions, students researched a range of physical activity interventions/initiatives/community events – for example, workplace walking challenges, social media campaigns, targeted …
Research and proposal: Physical activity interventions - BELOW | Samples | Work samples | Resources
Investigation: Sustainable design - BELOW
Students researched the social and ethical challenges for society associated with modern industrial and commercial manufacture of consumer goods. They identified the consumer behaviours associated with increases in environmental impact and explained how …
Investigation: Sustainable design - BELOW | Samples | Work samples | Resources