Languages: Chinese - Satisfactory - Years 9 and 10 (Year 7 entry)
This portfolio of student work shows that the student can use spoken and written Chinese to initiate and sustain interactions in familiar and unfamiliar contexts (WS1, WS2, WS5, WS7). The student exchanges information (WS4), ideas and opinions (WS3) and …
Languages: Chinese - Satisfactory - Years 9 and 10 (Year 7 entry) | Portfolios | Work samples | Resources
Self-Introduction Letter (Japanese 9-10)
Students had completed a unit of work on self-Introductions learning key vocabulary and grammar to enable them to explain who they are, where they are from, discuss their family, interests, hopes or desires and provide information about school life. Students …
Self-Introduction Letter (Japanese 9-10) | Samples | Work samples | Resources
Production elements - ABOVE
Students studied the elements of production in a 10-week unit based on the musical Blood Brothers (1983) by Willy Russell. Students explored the script with group workshops, moved readings and short performances for the class. Assessment during the unit …
Production elements - ABOVE | Samples | Work samples | Resources
Production elements - BELOW
Students studied the elements of production in a 10-week unit based on the musical Blood Brothers (1983) by Willy Russell. They explored the script with group workshops, moved readings and short performances for the class. Assessment during the unit consisted …
Production elements - BELOW | Samples | Work samples | Resources
Analysis essay - ABOVE
Students studied the use of film techniques and conventions to communicate meaning in a film genre. They watched and analysed Alfred Hitchcock’s Psycho (1960) through student-led small group class discussion and analysis tasks based on production elements, …
Analysis essay - ABOVE | Samples | Work samples | Resources
Digital project: Game on - ABOVE
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - ABOVE | Samples | Work samples | Resources
Digital project: Game on - AT
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - AT | Samples | Work samples | Resources
Digital project: Game on - BELOW
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - BELOW | Samples | Work samples | Resources
Digital project: Python game - ABOVE
Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …
Digital project: Python game - ABOVE | Samples | Work samples | Resources