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Digital project: Scratch game - BELOW

Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.

Digital project: Scratch game - BELOW | Samples | Work samples | Resources

Response to stimulus: First aid - AT

Students participated in a 10-lesson unit on first aid focusing on DRSABCD, EAR, CPR, slings, minor injuries and limb injuries. Students were asked to apply their knowledge of first aid to a specific scenario. This scenario involved students having to …

Response to stimulus: First aid - AT | Samples | Work samples | Resources

Research report: Qin Shi Huangdi – AT (History)

Students investigated the life, achievements and influence of Emperor Qin Shi Huangdi as part of their study of life in ancient China. Supported by the class teacher and the teacher-librarian, students identified and located sources of historical information, created …

Research report: Qin Shi Huangdi – AT (History) | Samples | Work samples | Resources

Someone special to me – AT (5-6)

Students were asked to choose a person or character to write about. This person/character had to be someone special to them. They had to write a bilingual text in both Greek and English about the person/character, using a mode of their choice such as …

Someone special to me – AT (5-6) | Samples | Work samples | Resources

Business plan - AT (HASS)

Students completed a structured business plan using information and ideas associated with a fictitious company. The task was the culmination of the year’s study and required students to demonstrate their knowledge and understanding of business practices. …

Business plan - AT (HASS) | Samples | Work samples | Resources

Digital project: Scratch game - ABOVE

Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.

Digital project: Scratch game - ABOVE | Samples | Work samples | Resources

Digital project: Scratch game - AT

Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.

Digital project: Scratch game - AT | Samples | Work samples | Resources

Response to stimulus: First aid - ABOVE

Students participated in a 10-lesson unit on first aid focusing on DRSABCD, EAR, CPR, slings, minor injuries and limb injuries. Students were asked to apply their knowledge of first aid to a specific scenario. This scenario involved students having to …

Response to stimulus: First aid - ABOVE | Samples | Work samples | Resources

Business plan - AT

Students completed a structured business plan using information and ideas associated with a fictitious company. The task was the culmination of the year’s study and required students to demonstrate their knowledge and understanding of business practices. …

Business plan - AT | Samples | Work samples | Resources

Eine neue Schuluniform – AT

Students learnt about describing personal items such as clothes, and how to express preferences and opinions.   In this task, students were asked to present a persuasive argument to the school principal about the current school uniform, and suggest a …

Eine neue Schuluniform – AT | Samples | Work samples | Resources

φρούτα και λαχανικά – AT

Students learnt about the Greek diet and healthy eating. They learnt the names of popular Greek fruit and vegetables and how to describe them, discuss likes/dislikes and ask for them at a Greek greengrocer. The students learnt about gender and gender …

φρούτα και λαχανικά – AT | Samples | Work samples | Resources

Digital project: Game on - BELOW

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

Digital project: Game on - BELOW | Samples | Work samples | Resources

Wet ‘n’ wild Wetlands world – AT

As part of their Science inquiry learning, students in Years 5 and 6 learned about ponding in the school wetlands. Ponding is part of an integrated program, that incorporates STEAM and German.  Students learn German in weekly lessons from Foundation to …

Wet ‘n’ wild Wetlands world – AT | Samples | Work samples | Resources

Design project: Nutritious and sustainable - ABOVE

Students were tasked with designing a nutritious and sustainable meal that would support preferred futures for adolescents. They were provided with four recipes to modify. Students created a glossary of terms relevant to the brief. They investigated the …

Design project: Nutritious and sustainable - ABOVE | Samples | Work samples | Resources

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