Design project: To market - ABOVE
Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …
Design project: To market - ABOVE | Samples | Work samples | Resources
Design project: To market - AT
Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …
Design project: To market - AT | Samples | Work samples | Resources
Design project: To market - BELOW
Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …
Design project: To market - BELOW | Samples | Work samples | Resources
Design project: Nutritious and sustainable - AT
Students were tasked with designing a nutritious and sustainable meal that would support preferred futures for adolescents. They were provided with four recipes to modify. Students created a glossary of terms relevant to the brief. They investigated the …
Design project: Nutritious and sustainable - AT | Samples | Work samples | Resources
Digital project: The beach - ABOVE
Students collected data about what they found on the beach and presented the data as an information product.
Digital project: The beach - ABOVE | Samples | Work samples | Resources
Digital project: The beach - AT
Students collected data about what they found on the beach and presented the data as an information product.
Digital project: The beach - AT | Samples | Work samples | Resources
Digital project: The beach - BELOW
Students collected data about what they found on the beach and presented the data as an information product.
Digital project: The beach - BELOW | Samples | Work samples | Resources
Digital project: Organising ideas - AT
Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …
Digital project: Organising ideas - AT | Samples | Work samples | Resources
Data project: Clean school - AT
Students collected, collated and recorded data about rubbish in an assigned area of the school. They represented data as a series of graphs and on a map. They enhanced the map by adding images and a key.
Data project: Clean school - AT | Samples | Work samples | Resources
Digital project: Rapunzel - ABOVE
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - ABOVE | Samples | Work samples | Resources
Digital project: Rapunzel - AT
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - AT | Samples | Work samples | Resources
Digital project: Rapunzel - BELOW
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - BELOW | Samples | Work samples | Resources
Digital project: Podcast - ABOVE
Students designed and implemented a podcast and documented the process. They identified the audience, designed and planned the solution including creating a storyboard and script. Students implemented the solution using audio software, evaluated the solution …
Digital project: Podcast - ABOVE | Samples | Work samples | Resources
Digital project: Podcast - BELOW
Students designed and implemented a podcast and documented the process. They identified the audience, designed and planned the solution including creating a storyboard and script. Students implemented the solution using audio software, evaluated the solution …
Digital project: Podcast - BELOW | Samples | Work samples | Resources
Digital project: Exploring Python - AT
Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …
Digital project: Exploring Python - AT | Samples | Work samples | Resources
Digital project: Database - ABOVE
Students created a survey to elicit information about teenage views on a specific topic. They created a database with tables, forms, queries and reports to collate, represent and present the data. Students established a privacy policy, and shared and …
Digital project: Database - ABOVE | Samples | Work samples | Resources
Digital project: Database - AT
Students created a survey to elicit information about teenage views on a specific topic. They created a database with tables, forms, queries and reports to collate, represent and present the data. Students established a privacy policy, and shared and …
Digital project: Database - AT | Samples | Work samples | Resources
Digital project: Database - BELOW
Students created a survey to elicit information about teenage views on a specific topic. They created a database with tables, forms, queries and reports to collate, represent and present the data. Students established a privacy policy, and shared and …
Digital project: Database - BELOW | Samples | Work samples | Resources
Digital project: Scratch game - BELOW
Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.
Digital project: Scratch game - BELOW | Samples | Work samples | Resources
Digital project: Bee-Bot - AT
Students explored the concept of sequencing steps and decisions using Bee-Bots. They worked in groups to solve progressively more complex routes using grids on paper. Students then programmed the Bee-Bots to navigate grids created on the floor using masking …
Digital project: Bee-Bot - AT | Samples | Work samples | Resources