Intercultural Understanding - Level 6 (Years 9 and 10)
Typically by the end of Year 10, students: Develop respect for cultural diversity understand the importance of mutual respect in promoting cultural exchange and collaboration in an interconnected world Communicate across cultures analyse the complex …
Intercultural Understanding - Level 6 (Years 9 and 10) | Digital media literacy | Dimensions | Curriculum connections | Resources
Design and Technologies - Years 9 and 10
Technologies contexts By the end of Year 10 students will have had the opportunity to design and produce designed solutions for one or more of the technologies contexts below. Engineering principles and systems Investigate and make judgements on how …
Design and Technologies - Years 9 and 10 | Competencies and skills | Dimensions | Curriculum connections | Resources
Information and Communication Technology Capability - Level 6 (Years 9 and 10)
Typically, by the end of Year 10, students: Recognise intellectual property identify and describe ethical dilemmas and consciously apply practices that protect intellectual property Apply digital information security practices use a range of strategies …
Information and Communication Technology Capability - Level 6 (Years 9 and 10) | Responsibility and enterprise | Dimensions | Curriculum connections | Resources
Personal and Social Capability - Level 6 (Years 9 and 10)
Typically, by the end of Year 10, students: Work independently and show initiative establish personal priorities, manage resources effectively and demonstrate initiative to achieve personal goals and learning outcomes Become confident, resilient and …
Personal and Social Capability - Level 6 (Years 9 and 10) | Responsibility and enterprise | Dimensions | Curriculum connections | Resources
Intercultural Understanding - Level 6 (Years 9 and 10)
Typically by the end of Year 10, students: Investigate culture and cultural identity analyse how membership of local, regional, national and international groups shapes identities including their own Explore and compare cultural knowledge, beliefs …
Intercultural Understanding - Level 6 (Years 9 and 10) | Values, rights and responsibilities | Dimensions | Curriculum connections | Resources
Intercultural Understanding - Level 6 (Years 9 and 10)
Typically by the end of Year 10, students: Investigate culture and cultural identity analyse how membership of local, regional, national and international groups shapes identities including their own Explore and compare cultural knowledge, beliefs …
Intercultural Understanding - Level 6 (Years 9 and 10) | Respectful relationships | Dimensions | Curriculum connections | Resources
Critical and Creative Thinking - Level 6 (Years 9 and 10)
Typically by the end of Year 10, students: Identify and clarify information and ideas clarify complex information and ideas drawn from a range of sources Organise and process information critically analyse independently sourced information to determine …
Critical and Creative Thinking - Level 6 (Years 9 and 10) | Digital media literacy | Dimensions | Curriculum connections | Resources
Critical and Creative Thinking - Level 6 (Years 9 and 10)
Typically by the end of Year 10, students: Identify and clarify information and ideas clarify complex information and ideas drawn from a range of sources Organise and process information critically analyse independently sourced information to determine …
Critical and Creative Thinking - Level 6 (Years 9 and 10) | Informed and safe use of information and devices | Dimensions | Curriculum connections | Resources
Game using le passé composé - AT
Students were asked to participate in a game of battleships using le passé composé. First, they reviewed the grammatical structures required for the activity.
Game using le passé composé - AT | Samples | Work samples | Resources
Digital project: Database - BELOW
Students created a survey to elicit information about teenage views on a specific topic. They created a database with tables, forms, queries and reports to collate, represent and present the data. Students established a privacy policy, and shared and …
Digital project: Database - BELOW | Samples | Work samples | Resources
Safety and risk - ABOVE
Students demonstrated their understanding of safe work practices in technologies classrooms and how to manage risk.
Safety and risk - ABOVE | Samples | Work samples | Resources
Digital project: Game on - ABOVE
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - ABOVE | Samples | Work samples | Resources
Digital project: Game on - AT
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - AT | Samples | Work samples | Resources
Digital project: Game on - BELOW
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - BELOW | Samples | Work samples | Resources
Demonstration, verbal and written response: Tactics - ABOVE
The teacher taught a five-week unit which included striking and fielding, target, net/court and invasion games. Handball was a small part of an overall unit of work which involved students demonstrating their skills and their understanding of tactics. Students …
Demonstration, verbal and written response: Tactics - ABOVE | Samples | Work samples | Resources
Production elements - ABOVE
Students studied the elements of production in a 10-week unit based on the musical Blood Brothers (1983) by Willy Russell. Students explored the script with group workshops, moved readings and short performances for the class. Assessment during the unit …
Production elements - ABOVE | Samples | Work samples | Resources
Demonstration, verbal and written response: Tactics - AT
The teacher taught a five-week unit which included striking and fielding, target, net/court and invasion games. Handball was a small part of an overall unit of work which involved students demonstrating their skills and their understanding of tactics. Students …
Demonstration, verbal and written response: Tactics - AT | Samples | Work samples | Resources
Digital project: Python game - BELOW
Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …
Digital project: Python game - BELOW | Samples | Work samples | Resources
Investigation: Sustainable design - ABOVE
Students researched the social and ethical challenges for society associated with modern industrial and commercial manufacture of consumer goods. They identified the consumer behaviours associated with increases in environmental impact and explained how …
Investigation: Sustainable design - ABOVE | Samples | Work samples | Resources
Digital project: Python game - AT
Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …
Digital project: Python game - AT | Samples | Work samples | Resources