Elaboration (1) ACAMAM073
constructing characters for a computer game that appeals to diverse audiences and who use it for different purposes
Elaboration (1) | ACAMAM073 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAM075
designing media artworks to communicate with a particular audience, for example, applying genre conventions or refining use of sound and movement
Elaboration (1) | ACAMAM075 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAM076
creating and editing a soundscape for a specific audience and intention and creating their own Foley tracks to evoke a response in an intended audience
Elaboration (1) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (2) ACAMAM076
refining use of software to create the layout for a magazine and selecting which fonts, colours, titles, photographs and articles are to be used, depending on the magazine’s genre, style and audience
Elaboration (2) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (3) ACAMAM076
creating fan remixes of popular video games to introduce the games to new audiences or creating mashups of existing media to comment on issues for different audiences
Elaboration (3) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (5) ACAMAM076
creating media artworks in a particular genre that intend to meet or manipulate the expectations of an audience.
Elaboration (5) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (3) ACAMAR078
comparing the same idea, event or story presented in artworks in different media, explaining how different technical and symbolic elements are used to engage audiences and influence personal perceptions, for example, comparing two media artworks dealing …
Elaboration (3) | ACAMAR078 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAR079
investigating the differences between government regulation and self-regulation, for example, researching Australia’s classification system and its relationship to audience, and explaining how it affects themselves and the production and reception of …
Elaboration (1) | ACAMAR079 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (3) ACAMUR083
sharing constructive observations about music from a range of cultures as a performer and audience member
Elaboration (3) | ACAMUR083 | Content Descriptions | Foundation to Year 2 | Music | The Arts | F-10 curriculum
Elaboration (3) ACAMUM086
improvising and trialling ideas to create compositions for specific audiences and purposes
Elaboration (3) | ACAMUM086 | Content Descriptions | Years 3 and 4 | Music | The Arts | F-10 curriculum
Elaboration (1) ACAMUR087
comparing the expectations and requirements of performers and audiences in different cultural settings
Elaboration (1) | ACAMUR087 | Content Descriptions | Years 3 and 4 | Music | The Arts | F-10 curriculum
Elaboration (1) ACAMUR091
participating in and responding to music from a variety of contexts and cultures as both audience members and performers
Elaboration (1) | ACAMUR091 | Content Descriptions | Years 5 and 6 | Music | The Arts | F-10 curriculum
Elaboration (2) ACAMUM094
rehearsing a range of music in solo and ensemble activities for performance to a variety of audiences
Elaboration (2) | ACAMUM094 | Content Descriptions | Years 7 and 8 | Music | The Arts | F-10 curriculum
Elaboration ACAMUR098
identifying roles and responsibilities in music-making activities and contexts as both performer and audience member
Elaboration | ACAMUR098 | Content Descriptions | Years 7 and 8 | Music | The Arts | F-10 curriculum
Elaboration (2) ACAMUR098
making judgements about music as audience members and articulating the reasons for them
Elaboration (2) | ACAMUR098 | Content Descriptions | Years 7 and 8 | Music | The Arts | F-10 curriculum
Elaboration (4) ACAMUM102
Considering viewpoints – psychology: For example – How does music used in games or film influence and stimulate an emotional response in an audience?
Elaboration (4) | ACAMUM102 | Content Descriptions | Years 9 and 10 | Music | The Arts | F-10 curriculum
Elaboration (1) ACAMUM103
Considering viewpoints – evaluations: For example – How are these two performances different? Which one was more successful with audiences and why?
Elaboration (1) | ACAMUM103 | Content Descriptions | Years 9 and 10 | Music | The Arts | F-10 curriculum
Elaboration (1) ACAMUR105
comparing and evaluating audience responses and performer roles across a broad range of formal, informal, virtual and interactive settings
Elaboration (1) | ACAMUR105 | Content Descriptions | Years 9 and 10 | Music | The Arts | F-10 curriculum
Elaboration (4) ACAMUR105
Considering viewpoints – critical theories: For example – How has the rise of technology changed the nature of music? How has technology impacted on audiences, the music industry and the way we consume music?
Elaboration (4) | ACAMUR105 | Content Descriptions | Years 9 and 10 | Music | The Arts | F-10 curriculum
Elaboration (4) ACAVAR109
acknowledging the role of artist and audience as they start to interpret meaning in artworks
Elaboration (4) | ACAVAR109 | Content Descriptions | Foundation to Year 2 | Visual Arts | The Arts | F-10 curriculum