Your search for ""digital citizenship"" returned 37 result(s)
Sort by Relevance | Title | Type |

Digital Technologies - Years 3 and 4

Evaluating Explain how student solutions and existing information systems meet common personal, school or community needs (ACTDIP012) Collaborating and managing Plan, create and communicate ideas and information independently and with others, applying …

Digital Technologies - Years 3 and 4 | Responsibility and enterprise | Dimensions | Curriculum connections | Resources

F-6/7 Humanities and Social Sciences - Year 4

Communicating Content descriptions with elaborations: Present ideas, findings and conclusions in texts and modes that incorporate digital and non-digital representations and discipline-specific terms (ACHASSI082) composing, in a range of different …

F-6/7 Humanities and Social Sciences - Year 4 | Informed and safe use of information and devices | Dimensions | Curriculum connections | Resources

English - Year 4

Language for interaction Content descriptions with elaborations: Understand differences between the language of opinion and feeling and the language of factual reporting or recording (ACELA1489) identifying ways thinking verbs are used to express …

English - Year 4 | Digital media literacy | Dimensions | Curriculum connections | Resources

F-6/7 Humanities and Social Sciences - Year 4

Researching Content descriptions with elaborations: Locate and collect information and data from different sources, including observations (ACHASSI074) identifying the types of sources suited to historical, geographical, civic and cultural inquiry …

F-6/7 Humanities and Social Sciences - Year 4 | Digital media literacy | Dimensions | Curriculum connections | Resources

Information and Communication Technology Capability - Level 3 (Years 3 and 4)

Typically, by the end of Year 4, students: Recognise intellectual property acknowledge when they use digital products created by someone else, and start to indicate the source Apply digital information security practices independently apply standard …

Information and Communication Technology Capability - Level 3 (Years 3 and 4) | Responsibility and enterprise | Dimensions | Curriculum connections | Resources

Information and Communication Technology Capability - Level 3 (Years 3 and 4)

Typically by the end of Year 4, students: Apply digital information security practices follow class rules about applying selected standard guidelines and techniques to secure digital information Apply person security protocols apply standard guidelines …

Information and Communication Technology Capability - Level 3 (Years 3 and 4) | Digital media literacy | Dimensions | Curriculum connections | Resources

Information and Communication Technology Capability - Level 3 (Years 3 and 4)

Typically by the end of Year 4, students: Apply digital information security practices follow class rules about applying selected standard guidelines and techniques to secure digital information Apply person security protocols apply standard guidelines …

Information and Communication Technology Capability - Level 3 (Years 3 and 4) | Informed and safe use of information and devices | Dimensions | Curriculum connections | Resources

Mathematics - Years 3 and 4

Year 3 Measurement and geometry Location and transformation Content description with elaborations: Create and interpret simple grid maps to show position and pathways (ACMMG065) creating a map of the classroom or playground Statistics and probability Data …

Mathematics - Years 3 and 4 | Food and fibre dimensions | Dimensions | Curriculum connections | Resources

Mathematics - Years 3 and 4

Year 3 Measurement and geometry Using units of measurement Content description with elaborations Measure, order and compare objects using familiar metric units of length, mass and capacity (ACMMG061) recognising the importance of using common units …

Mathematics - Years 3 and 4 | Food and wellbeing dimensions | Dimensions | Curriculum connections | Resources

Design and Technologies - Years 3 and 4

Year 4 Design and technologies knowledge and understanding Content descriptions with elaborations Recognise the role of people in design and technologies occupations and explore factors, including sustainability that impact on the design of products, …

Design and Technologies - Years 3 and 4 | Food and wellbeing dimensions | Dimensions | Curriculum connections | Resources

F-6/7 Humanities and Social Sciences - Years 3 and 4

Year 3 Knowledge and understanding (Geography sub-strand) Content description with elaborations: The similarities and differences between places in terms of their type of settlement, demographic characteristics and the lives of people who live there …

F-6/7 Humanities and Social Sciences - Years 3 and 4 | Food and fibre dimensions | Dimensions | Curriculum connections | Resources

Design project: Water - ABOVE

Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …

Design project: Water - ABOVE | Samples | Work samples | Resources

Design project: Water - AT

Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …

Design project: Water - AT | Samples | Work samples | Resources

Design project: Water - BELOW

Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …

Design project: Water - BELOW | Samples | Work samples | Resources

Machinima: Rowan of Rin – ABOVE

As a summative task in an English and Media Arts unit, students were required to recreate aspects of one of the novels in the Rowan of Rin series by Emily Rodda, using the digital game Minecraft and the production technique of machinima, which involves …

Machinima: Rowan of Rin – ABOVE | Samples | Work samples | Resources

Machinima: Rowan of Rin – AT

As a summative task in an English and Media Arts unit, students were required to recreate aspects of one of the novels in the Rowan of Rin series by Emily Rodda, using the digital game Minecraft and the production technique of machinima, which involves …

Machinima: Rowan of Rin – AT | Samples | Work samples | Resources

Machinima: Rowan of Rin – BELOW

As a summative task in an English and Media Arts unit, students were required to recreate aspects of one of the novels in the Rowan of Rin series by Emily Rodda, using the digital game Minecraft and the production technique of machinima, which involves …

Machinima: Rowan of Rin – BELOW | Samples | Work samples | Resources

Sort by Relevance | Title | Type |