Written reflection: Team challenges - ABOVE
For the first three lessons of the year, students worked in small groups to complete a number of challenges that required teamwork, decision-making, problem-solving, and movement skills to be successful. This series of lessons focused on building social …
Written reflection: Team challenges - ABOVE | Samples | Work samples | Resources
Health and Physical Education - Below satisfactory - Years 5 and 6
This portfolio of student work shows that the student can identify some physical and emotional changes during puberty and make simple suggestions about how to manage these changes (WS6). They can describe how people, places and media images can influence …
Health and Physical Education - Below satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources
Health and Physical Education - Above satisfactory - Years 5 and 6
This portfolio of student work shows that students investigate and explain significant physical and emotional changes experienced during puberty and suggest a range of ways to manage these changes personally and for others (WS6). They explain in detail …
Health and Physical Education - Above satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources
Health and Physical Education - Satisfactory - Years 5 and 6
This portfolio of student work shows that the student can investigate and explain physical and emotional changes during puberty and suggest how to manage these changes (WS6). They can explain the influence of the media, people and places on identity (WS4, …
Health and Physical Education - Satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources
Digital project: Scratch game - ABOVE
Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.
Digital project: Scratch game - ABOVE | Samples | Work samples | Resources
Digital project: Scratch game - AT
Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.
Digital project: Scratch game - AT | Samples | Work samples | Resources
Written reflection: Team challenges - AT
For the first three lessons of the year, students worked in small groups to complete a number of challenges that required teamwork, decision-making, problem-solving, and movement skills to be successful. This series of lessons focused on building social …
Written reflection: Team challenges - AT | Samples | Work samples | Resources
Written reflection: Team challenges - BELOW
For the first three lessons of the year, students worked in small groups to complete a number of challenges that required teamwork, decision-making, problem-solving, and movement skills to be successful. This series of lessons focused on building social …
Written reflection: Team challenges - BELOW | Samples | Work samples | Resources
Digital project: Rapunzel - AT
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - AT | Samples | Work samples | Resources
Digital project: Scratch game - BELOW
Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.
Digital project: Scratch game - BELOW | Samples | Work samples | Resources
Written response: Puberty and me - ABOVE
Students were involved in a five-week unit of work about puberty and relationships. This involved a focus on personal qualities, rights, responsibilities, and stereotypes and how they are reflected in the media. Students learnt about the importance of …
Written response: Puberty and me - ABOVE | Samples | Work samples | Resources
Design project: Gardening tool - AT
Students critiqued garden tools, designed for adults, and identified the issues they have with using them. They researched ergonomics and developments by designers of garden tools in shape, size and materials used. Students explained the issues they have …
Design project: Gardening tool - AT | Samples | Work samples | Resources
Design project: Gardening tool - BELOW
Students critiqued garden tools, designed for adults, and identified the issues they have with using them. They researched ergonomics and developments by designers of garden tools in shape, size and materials used. Students explained the issues they have …
Design project: Gardening tool - BELOW | Samples | Work samples | Resources
Design project: Gardening tool - ABOVE
Students critiqued garden tools designed for adults. They researched ergonomics and developments by designers of garden tools in shape, size and materials used. Students explained the issues they have with their selected tool(s) and produced designed …
Design project: Gardening tool - ABOVE | Samples | Work samples | Resources
Written response: Puberty and me - AT
Students were involved in a five-week unit of work about puberty and relationships. This involved a focus on personal qualities, rights, responsibilities, and stereotypes and how they are reflected in the media. Students learnt about the importance of …
Written response: Puberty and me - AT | Samples | Work samples | Resources
Design project: Kitchen garden - AT
Students investigated the advantages of planting crops in season, or of adapting the environment to extend the life of plants. They investigated nutrient requirements for plants and optimal growing conditions. Students designed and planned a garden for …
Design project: Kitchen garden - AT | Samples | Work samples | Resources