Worksheet: Digital systems - ABOVE
Students have been collaborating, creating and communicating ideas, information and solutions face-to-face and online via a class wiki. They were asked to identify hardware and software used throughout the year and describe other purposes for which they …
Worksheet: Digital systems - ABOVE | Samples | Work samples | Resources
Worksheet: Digital systems - AT
Students have been collaborating, creating and communicating ideas, information and solutions face-to-face and online via a class wiki. They were asked to identify hardware and software used throughout the year and describe other purposes for which they …
Worksheet: Digital systems - AT | Samples | Work samples | Resources
Worksheet: Digital systems - BELOW
Students have been collaborating, creating and communicating ideas, information and solutions face-to-face and online via a class wiki. They were asked to identify hardware and software used throughout the year and describe other purposes for which they …
Worksheet: Digital systems - BELOW | Samples | Work samples | Resources
Digital project: Rapunzel - ABOVE
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - ABOVE | Samples | Work samples | Resources
Digital project: Rapunzel - BELOW
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - BELOW | Samples | Work samples | Resources
Explorer research – ABOVE
Students selected a seventeenth century Dutch explorer from a list provided by the teacher. They were asked to pose a series of questions about the explorer using the stems ‘who’, ‘what’, ‘where’, ‘when’, ‘how’ and ‘why’. With teacher guidance and support …
Explorer research – ABOVE | Samples | Work samples | Resources
Explorer research – AT
Students selected a seventeenth century Dutch explorer from a list provided by the teacher. They were asked to pose a series of questions about the explorer using the stems ‘who’, ‘what’, ‘where’, ‘when’, ‘how’ and ‘why’. With teacher guidance and support …
Explorer research – AT | Samples | Work samples | Resources
Cook’s logbook – ABOVE
Students, under teacher guidance, collaboratively traced the journey made by James Cook in the Endeavour between 1768 and 1771 to create a class map of the voyage. This map is included as part of the work sample. Students then chose four locations along …
Cook’s logbook – ABOVE | Samples | Work samples | Resources
Cook’s logbook – AT
Students, under teacher guidance, collaboratively traced the journey made by James Cook in the Endeavour between 1768 and 1771 to create a class map of the voyage. This map is included as part of the work sample. Students then chose four locations along …
Cook’s logbook – AT | Samples | Work samples | Resources
Digital Technologies - Above satisfactory - Years 3 and 4
This portfolio of student work shows that the student can describe how a range of digital systems (hardware and software) and their peripheral devices can be used for different purposes (WS1). The student explains how the same data sets can be represented …
Digital Technologies - Above satisfactory - Years 3 and 4 | Portfolios | Work samples | Resources
Digital Technologies - Satisfactory - Years 3 and 4
This portfolio of student work shows that the student can describe how a range of digital systems (hardware and software) and their peripheral devices can be used for different purposes (WS1). The student explains how the same data sets can be represented …
Digital Technologies - Satisfactory - Years 3 and 4 | Portfolios | Work samples | Resources
Digital Technologies - Below satisfactory - Years 3 and 4
This portfolio of student work shows that the student can describe how a range of digital systems (hardware and software) and their peripheral devices can be used for different purposes (WS1). The student explains how the same data sets can be represented …
Digital Technologies - Below satisfactory - Years 3 and 4 | Portfolios | Work samples | Resources
Design project: Water - ABOVE
Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …
Design project: Water - ABOVE | Samples | Work samples | Resources
Design project: Water - AT
Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …
Design project: Water - AT | Samples | Work samples | Resources
Design project: Water - BELOW
Students investigated water management systems in the school and made suggestions for design improvement, or offered alternative designs to solve perceived problems. They were required to submit a labelled diagram/drawing of their design idea including …
Design project: Water - BELOW | Samples | Work samples | Resources
Machinima: Rowan of Rin – ABOVE
As a summative task in an English and Media Arts unit, students were required to recreate aspects of one of the novels in the Rowan of Rin series by Emily Rodda, using the digital game Minecraft and the production technique of machinima, which involves …
Machinima: Rowan of Rin – ABOVE | Samples | Work samples | Resources
Machinima: Rowan of Rin – AT
As a summative task in an English and Media Arts unit, students were required to recreate aspects of one of the novels in the Rowan of Rin series by Emily Rodda, using the digital game Minecraft and the production technique of machinima, which involves …
Machinima: Rowan of Rin – AT | Samples | Work samples | Resources
Machinima: Rowan of Rin – BELOW
As a summative task in an English and Media Arts unit, students were required to recreate aspects of one of the novels in the Rowan of Rin series by Emily Rodda, using the digital game Minecraft and the production technique of machinima, which involves …
Machinima: Rowan of Rin – BELOW | Samples | Work samples | Resources