Digital project: Organising ideas – ABOVE
Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …
Digital project: Organising ideas – ABOVE | Samples | Work samples | Resources
Worksheet: Digital systems - ABOVE
Students have been collaborating, creating and communicating ideas, information and solutions face-to-face and online via a class wiki. They were asked to identify hardware and software used throughout the year and describe other purposes for which they …
Worksheet: Digital systems - ABOVE | Samples | Work samples | Resources
Worksheet: Digital systems - AT
Students have been collaborating, creating and communicating ideas, information and solutions face-to-face and online via a class wiki. They were asked to identify hardware and software used throughout the year and describe other purposes for which they …
Worksheet: Digital systems - AT | Samples | Work samples | Resources
Worksheet: Digital systems - BELOW
Students have been collaborating, creating and communicating ideas, information and solutions face-to-face and online via a class wiki. They were asked to identify hardware and software used throughout the year and describe other purposes for which they …
Worksheet: Digital systems - BELOW | Samples | Work samples | Resources
Digital project: Podcast - ABOVE
Students designed and implemented a podcast and documented the process. They identified the audience, designed and planned the solution including creating a storyboard and script. Students implemented the solution using audio software, evaluated the solution …
Digital project: Podcast - ABOVE | Samples | Work samples | Resources
Digital project: The beach - BELOW
Students collected data about what they found on the beach and presented the data as an information product.
Digital project: The beach - BELOW | Samples | Work samples | Resources
Digital project: The beach - AT
Students collected data about what they found on the beach and presented the data as an information product.
Digital project: The beach - AT | Samples | Work samples | Resources
Digital project: The beach - ABOVE
Students collected data about what they found on the beach and presented the data as an information product.
Digital project: The beach - ABOVE | Samples | Work samples | Resources
Digital project: Rapunzel - AT
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - AT | Samples | Work samples | Resources
Digital project: Rapunzel - ABOVE
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - ABOVE | Samples | Work samples | Resources
Digital project: Website - BELOW
Students collaboratively designed and implemented a website to document the development of a healthy food item developed in Design and Technologies. Students researched and analysed existing websites to determine functional and aesthetic criteria required …
Digital project: Website - BELOW | Samples | Work samples | Resources
Digital project: Podcast - BELOW
Students designed and implemented a podcast and documented the process. They identified the audience, designed and planned the solution including creating a storyboard and script. Students implemented the solution using audio software, evaluated the solution …
Digital project: Podcast - BELOW | Samples | Work samples | Resources
Digital project: Website - ABOVE
Students collaboratively designed and implemented a website to document the development of a healthy food item developed in Design and Technologies. Students researched and analysed existing websites to determine functional and aesthetic criteria required …
Digital project: Website - ABOVE | Samples | Work samples | Resources
Digital project: Website - AT
Students collaboratively designed and implemented a website to document the development of a healthy food item developed in Design and Technologies. They researched and analysed existing websites to determine functional and aesthetic criteria required …
Digital project: Website - AT | Samples | Work samples | Resources
Digital project: App development - AT
Students collaboratively designed and implemented an app for Year 7 and 8 students. They documented their process using a group wiki including guidelines for using the wiki and managing files, analysis of similar apps, functional and non-functional requirements, …
Digital project: App development - AT | Samples | Work samples | Resources
Digital project: Rapunzel - BELOW
Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …
Digital project: Rapunzel - BELOW | Samples | Work samples | Resources
Digital project: Game on - AT
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - AT | Samples | Work samples | Resources
Digital project: Organising ideas - BELOW
Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …
Digital project: Organising ideas - BELOW | Samples | Work samples | Resources
Digital project: Learning tool - AT
Students collaboratively designed a learning tool featuring branching and repetition. The learning tool aimed to provide opportunities for players (Year 3 and 4 students) to explore, practise and apply mathematical concepts and skills (multiplication …
Digital project: Learning tool - AT | Samples | Work samples | Resources
Digital project: Representation of data - AT
Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …
Digital project: Representation of data - AT | Samples | Work samples | Resources