Years 5 and 6 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as identifying similarities in different problems and describing smaller components of complex systems. It also focuses on the sustainability …
Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Years 7 and 8 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as decomposing problems and prototyping; and engaging students with a wider range of information systems as they broaden their experiences …
Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDEP035
examining, testing and evaluating a variety of suitable materials, components, tools and equipment for each design project, for example the differences between natural hardwood and plantation softwood timbers, which determine their suitability for particular …
Elaboration (3) | ACTDEP035 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum
Achievement Standard Design and Technologies Years 5 and 6
By the end of Year 6, students describe competing considerations in the design of products, services and environments, taking into account sustainability. They describe how design and technologies contribute to meeting present and future needs. Students …
Achievement Standard | Achievement Standards | Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDEP005
discussing possible designed solutions based on experience and some research, for example asking adults for advice
Elaboration (2) | ACTDEP005 | Content Descriptions | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDEP017
evaluating, revising and selecting design ideas, based on criteria for success and including consideration of ethics, social values and sustainability
Elaboration (1) | ACTDEP017 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP030
programming a robot to recognise particular objects and to treat them differently, for example choose objects based on colour
Elaboration (2) | ACTDIP030 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP031
judging the quality of a student solution based on specific criteria such as meeting an economic need or contributing to social sustainability
Elaboration (1) | ACTDIP031 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP041
considering different algorithms and selecting the most appropriate based on the type of problem, for example choosing appropriate algorithms for particular problems
Elaboration (2) | ACTDIP041 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDEK001
making design decisions based on personal and family needs, for example downloading and comparing recipes to suit available cooking facilities such as cooking in the bush compared to cooking in a kitchen
Elaboration (2) | ACTDEK001 | Content Descriptions | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (4) ACTDEK003
exploring how people from different cultures including those of Asia design and produce different cuisines based on the plants and animals in their region and available tools and equipment
Elaboration (4) | ACTDEK003 | Content Descriptions | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum
Achievement Standard Design and Technologies Foundation to Year 2
By the end of Year 2, students describe the purpose of familiar products, services and environments and how they meet the needs of users and affect others and environments. They identify the features and uses of technologies for each of the prescribed …
Achievement Standard | Achievement Standards | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (4) ACTDEK031
using code to control systems, for example code to program a microcontroller or a simple, object-based coding application to program a system such as a remote-controlled car or simple robotic arm
Elaboration (4) | ACTDEK031 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum
Elaboration ACTDIK002
sorting objects and events based on easily identified characteristics and using digital systems to represent patterns in data, for example sorting birthdates and presenting the patterns using seasonal symbols
Elaboration | ACTDIK002 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (5) ACTDIP013
making ethical decisions when faced with reporting inappropriate online behaviour or acknowledging digital products created by others, for example making a decision based on how individuals would like to be treated by others
Elaboration (5) | ACTDIP013 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum
Achievement Standard Design and Technologies Years 9 and 10
By the end of Year 10, students explain how people working in design and technologies occupations consider factors that impact on design decisions and the technologies used to produce products, services and environments. They identify the changes necessary …
Achievement Standard | Achievement Standards | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (4) ACTDEP051
reflecting on learning, evaluating processes and transferring new knowledge and skills to future design projects
Elaboration (4) | ACTDEP051 | Content Descriptions | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum
Elaboration ACTDEK041
considering how creativity, innovation and enterprise contribute to how products, services and environments evolve, for example how designers use biomimicry, the ways plant and animal adaptations can be copied to solve human challenges, such as the Japanese …
Elaboration | ACTDEK041 | Content Descriptions | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP032
creating web-based information to meet specific needs, for example modifying an existing website template or using web-authoring software including using HTML and cascading style sheets (CSS) to create a website that allows customers to interact with …
Elaboration (1) | ACTDIP032 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (5) ACTDIK002
learning about how data are represented by changing pixel density (resolution) in a photograph with support and noting the change in file size to successfully email to a friend
Elaboration (5) | ACTDIK002 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum