Elaboration (4) ACAMAM074
exploring the communication of cultural and social values in Australian music videos, such as those by Aboriginal and Torres Strait Islander artists, for consideration in their own work
Elaboration (4) | ACAMAM074 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (4) ACAMAM076
Considering viewpoints – societies and cultures: For example – What social or cultural issue can I represent in my computer game?
Elaboration (4) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (4) ACAMAR078
deconstructing film or television work that includes representation of Aboriginal and Torres Strait Islander Peoples
Elaboration (4) | ACAMAR078 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (4) ACAMAR079
explore the role of media makers in challenging prevailing views on issues of contemporary relevance, for example, social and cultural issues presented in Australian film and television
Elaboration (4) | ACAMAR079 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Achievement Standard Media Arts Years 9 and 10
By the end of Year 10, students analyse how social and cultural values and alternative points of view are portrayed in media artworks they make, interact with and distribute. They evaluate how genre and media conventions and technical and symbolic elements …
Achievement Standard | Achievement Standards | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum