Data analysis: Human wellbeing - BELOW
Students were required to use and respond to a range of presented data sources to form conclusions about human wellbeing in African countries. The task was completed in test conditions as a summative assessment at the end of a two-week inquiry unit. It …
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Research assignment: Wellbeing indicators - BELOW
Over a period of four weeks before completing the task, students examined the concept of human wellbeing and factors affecting human wellbeing. Students discussed how effective quantitative and qualitative indicators are at assessing levels of wellbeing. …
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Learning through work experience - BELOW
This task was part of a unit of work relating to work placement. The students experienced explicit teaching of employability skills and reflective writing. They worked with a career adviser to identify an area of vocational interest and organise for a …
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Style: Hip-hop - BELOW
Students were asked to choreograph a dance that explored the stylistic features and culture of hip-hop in a five-week unit. They worked collaboratively in pairs to manipulate and combine the elements of dance, choreographic devices, form and production …
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Contemporary - BELOW
Students were given the opportunity to develop their own choreography in response to Keep Everything by Chunky Move, choreographed by Anthony Hamilton. They also experienced and analysed a range of other Australian dance from contemporary and past times …
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Production elements - BELOW
Students studied the elements of production in a 10-week unit based on the musical Blood Brothers (1983) by Willy Russell. They explored the script with group workshops, moved readings and short performances for the class. Assessment during the unit consisted …
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Advertisement - BELOW
Students studied digital animation in a unit on advertising. They first explored the basics of multiple animation platforms, developing their skills through a range of tasks. They were asked to complete a summative assessment that required them to design …
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Analysis essay - BELOW
Students studied the use of film techniques and conventions to communicate meaning in a film genre. They watched and analysed Alfred Hitchcock’s Psycho (1960) through student-led small group class discussion and analysis tasks based on production elements, …
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Arranging and performing - BELOW
Students had to determine a community activity at which they could perform. They had to select repertoire and identify what style and form would suit the community performance. Students used their understanding of music making in different cultures, times …
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Cultures in conjunction - BELOW
Students analysed conjunctions between art forms and artists across time and cultures. They explored the ways that Asian art influenced the West in the past, and the ways that Western art has influenced contemporary Asian art in the present. They began …
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Investigation: Sustainable design - BELOW
Students researched the social and ethical challenges for society associated with modern industrial and commercial manufacture of consumer goods. They identified the consumer behaviours associated with increases in environmental impact and explained how …
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Design project: To market - BELOW
Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …
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Design project: Nutritious and sustainable - BELOW
Students were tasked with designing a nutritious and sustainable meal that would support preferred futures for adolescents. They were provided with four recipes to modify. Students created a glossary of terms relevant to the brief. They investigated the …
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Design project: Mini torch - BELOW
Students designed and produced a working prototype of a mini torch case using CAD-CAM and a control system. They investigated CAD-CAM technologies and rapid prototyping systems. Students investigated the characteristics and properties of electronics and …
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Safety and risk - BELOW
Students demonstrated their understanding of safe work practices in technologies classrooms and how to manage risk.
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Digital project: Representation of data - BELOW
Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …
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Digital project: Game on - BELOW
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
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Digital project: Exploring Python - BELOW
Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …
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Digital project: Python game - BELOW
Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …
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Investigation: Secure networks - BELOW
Students created and presented a presentation to educate and inform users about data, network communication and security. They identified and described the purpose and components of two different networks, then selected one and created a network topology …
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