The Arts: Media Arts - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student can manipulate some technical and symbolic elements to communicate social dysfunction to an audience (WS1). The student can also analyse aspects of a film and how a director uses some technical and …
The Arts: Media Arts - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
The Arts: Music - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student can select music. The student can perform, singing or playing, in tune and in time on occasion. The student is able to use some rhythm and dynamics in performances for audiences and can maintain occasional …
The Arts: Music - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
The Arts: Visual Arts - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student can identify cultures, time and place. The student can describe some visual conventions and practices that connect cultures and create hybrid artworks and art forms. The student makes artwork in response …
The Arts: Visual Arts - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
Design and Technologies - Below satisfactory - Years 9 and 10
This portfolio of student work shows that the student can explain how people working in design and technologies occupations consider factors that impact on design decisions and the technologies used to produce products (WS4), services and environments …
Design and Technologies - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
Advertisement - BELOW
Students studied digital animation in a unit on advertising. They first explored the basics of multiple animation platforms, developing their skills through a range of tasks. They were asked to complete a summative assessment that required them to design …
Advertisement - BELOW | Samples | Work samples | Resources
Analysis essay - BELOW
Students studied the use of film techniques and conventions to communicate meaning in a film genre. They watched and analysed Alfred Hitchcock’s Psycho (1960) through student-led small group class discussion and analysis tasks based on production elements, …
Analysis essay - BELOW | Samples | Work samples | Resources
Design project: Nutritious and sustainable - BELOW
Students were tasked with designing a nutritious and sustainable meal that would support preferred futures for adolescents. They were provided with four recipes to modify. Students created a glossary of terms relevant to the brief. They investigated the …
Design project: Nutritious and sustainable - BELOW | Samples | Work samples | Resources
Digital project: Game on - BELOW
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - BELOW | Samples | Work samples | Resources