Elaboration ACELY1668
identifying the main purpose of a text, including whether the author wants to entertain, explain or persuade and considering how audiences might respond to those texts
Elaboration | ACELY1668 | Content Descriptions | Year 2 | English | F-10 curriculum
Elaboration (3) ACELY1813
adapting voice effects, such as tone, volume, pitch, pauses and change of pace, for their specific effects such as putting forward a point of view or attempting to persuade an audience to a course of action
Elaboration (3) | ACELY1813 | Content Descriptions | Year 10 | English | F-10 curriculum
Elaboration (3) ACAMAR057
identifying features in media artworks, such as shot types, for example, long shot, mid shot and close-up, and discussing what the shots tell the audience about the story
Elaboration (3) | ACAMAR057 | Content Descriptions | Foundation to Year 2 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAM076
creating and editing a soundscape for a specific audience and intention and creating their own Foley tracks to evoke a response in an intended audience
Elaboration (1) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (3) ACAMAM076
creating fan remixes of popular video games to introduce the games to new audiences or creating mashups of existing media to comment on issues for different audiences
Elaboration (3) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (5) ACAMAM076
creating media artworks in a particular genre that intend to meet or manipulate the expectations of an audience.
Elaboration (5) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACELT1636
examining how different authors make use of devices like myth, icons and imagery and evaluating the effect of these choices on audiences
Elaboration (1) | ACELT1636 | Content Descriptions | Year 9 | English | F-10 curriculum
ACAMAR078
Evaluate how technical and symbolic elements are manipulated in media artworks to create and challenge representations framed by media conventions, social beliefs and values for a range of audiences
Elaborations ScOT Terms
ACAMAR078 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration ACAMUR098
identifying roles and responsibilities in music-making activities and contexts as both performer and audience member
Elaboration | ACAMUR098 | Content Descriptions | Years 7 and 8 | Music | The Arts | F-10 curriculum
Elaboration (2) ACAVAM129
developing representational ideas as images, objects and spaces to highlight the interconnection of making and display, and how the artwork establishes interaction between the artist and the audience
Elaboration (2) | ACAVAM129 | Content Descriptions | Years 9 and 10 | Visual Arts | The Arts | F-10 curriculum
Elaboration ACELT1628
recognising the similarities and differences between types of texts (for example a complex picture book and a feature film) in order to understand how different combinations of words and images lead readers to interpret visual texts in particular …
Elaboration | ACELT1628 | Content Descriptions | Year 8 | English | F-10 curriculum
ACAMAM056
Create and present media artworks that communicate ideas and stories to an audience
Elaborations ScOT Terms
ACAMAM056 | Content Descriptions | Foundation to Year 2 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACHCS101
using a range of relevant evidence to persuade an audience to a point of view about how to sustain a resilient democracy
Elaboration (1) | ACHCS101 | Content Descriptions | Year 10 | Civics and Citizenship | Humanities and Social Sciences | F-10 curriculum
Elaboration (2) ACAMAM063
identifying and applying the conventions and layout of web page design to engage and interact with a particular audience
Elaboration (2) | ACAMAM063 | Content Descriptions | Years 5 and 6 | Media Arts | The Arts | F-10 curriculum
Elaboration ACAMAM068
creating their own media artworks that fulfil audience expectations because of the way the story is structured, such as including a point of conflict, building characters and achieving a resolution
Elaboration | ACAMAM068 | Content Descriptions | Years 7 and 8 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAM073
constructing characters for a computer game that appeals to diverse audiences and who use it for different purposes
Elaboration (1) | ACAMAM073 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (2) ACAVAM116
recognising and evaluating how culture, gender, age, time and place, among other factors, impact on how an audience reads an artwork, for example, comparing the response of different age groups
Elaboration (2) | ACAVAM116 | Content Descriptions | Years 5 and 6 | Visual Arts | The Arts | F-10 curriculum
Elaboration (5) ACTDEP036
documenting and communicating the generation and development of design ideas for an intended audience, for example developing a digital portfolio with images and text which clearly communicates each step of a design process
Elaboration (5) | ACTDEP036 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum
ACTDEP036
Generate, develop, test and communicate design ideas, plans and processes for various audiences using appropriate technical terms and technologies including graphical representation techniques
Elaborations ScOT Terms
ACTDEP036 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum
Elaboration ACHASSI163
communicating findings, predictions, opinions, decisions, judgements and conclusions, using text types (for example, reports, persuasive essays, reasoned arguments, explanations) selected to suit the purpose and the intended audience
Elaboration | ACHASSI163 | Content Descriptions | Year 7 | HASS | Humanities and Social Sciences | F-10 curriculum