Elaboration ACTDIP022
applying practices that support the organisation of collaborative problem-solving, for example finding online meeting times that suit all members, and agreeing on ways of protecting files and sharing information digitally with members
Elaboration | ACTDIP022 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration ACTDIP010
explaining what the problem is and some features of the problem, such as what need is associated with the problem, who has the problem and why
Elaboration | ACTDIP010 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (4) ACTDIP038
using software such as graphic organisers to determine a fundamental cause of a problem or to represent related elements of a problem that need to be jointly addressed in the digital solution
Elaboration (4) | ACTDIP038 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (1) ACTDIP040
recognising that different algorithms can solve a problem with different trade-offs
Elaboration (1) | ACTDIP040 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDIP028
presenting and comparing alternative designs to a solution for a problem, for example presenting alternative design mock-ups to the class
Elaboration (3) | ACTDIP028 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP017
using and interpreting data, establishing the root cause of a problem, for example using an annotated diagram to identify omissions, duplications or mismatches of data
Elaboration (2) | ACTDIP017 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP027
identifying that problems can be decomposed into sub elements, for example creating a decision tree to represent the breakdown and relationships of sub elements to the main problem or identifying the elements of game design such as characters, movements, …
Elaboration (2) | ACTDIP027 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration ACTDIP038
developing a preliminary specification for an opportunity or a need that typically contains a problem statement, a set of solution needs expressed as functional and non-functional requirements, any assumptions or constraints to be considered and the scope …
Elaboration | ACTDIP038 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP041
considering different algorithms and selecting the most appropriate based on the type of problem, for example choosing appropriate algorithms for particular problems
Elaboration (2) | ACTDIP041 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDIP009
using software to sort and calculate data when solving problems, for example sorting numerical and categorical data in ascending or descending order and automating simple arithmetic calculations using nearby cells and summing cell ranges in spreadsheet …
Elaboration (3) | ACTDIP009 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDIP017
describing in simple terms the nature of a problem and what a solution needs to achieve, for example what need the problem is associated with, who the solution is needed for, what data are needed and what features the solution would need to include
Elaboration (3) | ACTDIP017 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum