Elaboration (4) ACAMAM076
Considering viewpoints – societies and cultures: For example – What social or cultural issue can I represent in my computer game?
Elaboration (4) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
ACAMAM074
Manipulate media representations to identify and examine social and cultural values and beliefs, including those of Aboriginal and Torres Strait Islander Peoples
Elaborations ScOT Terms
ACAMAM074 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration ACAMAM074
exploring cultural, social and environmental issues represented in the media and re-imagining and remixing alternate versions to present a variety of viewpoints
Elaboration | ACAMAM074 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (4) ACAMAR079
explore the role of media makers in challenging prevailing views on issues of contemporary relevance, for example, social and cultural issues presented in Australian film and television
Elaboration (4) | ACAMAR079 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (4) ACAMAM074
exploring the communication of cultural and social values in Australian music videos, such as those by Aboriginal and Torres Strait Islander artists, for consideration in their own work
Elaboration (4) | ACAMAM074 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum