Elaboration (3) ACTDEK011
deconstructing a product or system to identify how motion and forces affect behaviour, for example in a puppet such as a Japanese bunraku puppet or a model windmill with moving sails
Elaboration (3) | ACTDEK011 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDEP015
identifying the properties of materials needed for the designed solution
Elaboration (2) | ACTDEP015 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDEP015
visualising and exploring innovative design ideas by producing thumbnail drawings, models and labelled drawings to explain features and modifications
Elaboration (3) | ACTDEP015 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (4) ACTDEK021
experimenting with tools, equipment, combining ingredients and techniques to design and make food products or meals for selected groups for healthy eating taking into consideration environmental impacts and nutritional benefits
Elaboration (4) | ACTDEK021 | Content Descriptions | Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum
Elaboration ACTDIP003
collecting, and sorting data through play, for example collecting data about favourite toys and sorting them into categories such as toys they like or dislike
Elaboration | ACTDIP003 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIK008
recognising representations of different types of data such as waves for sound
Elaboration (2) | ACTDIK008 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (5) ACTDIK015
representing the state of an object in a game as active or inactive using the respective binary values of 1 or 0
Elaboration (5) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP016
recognising the difference between numerical, text and date formats in spreadsheets
Elaboration (2) | ACTDIP016 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDIP016
using software to automate calculations to help with interpreting data, for example using functions to make arithmetic calculations using multiple cells and summing cell ranges
Elaboration (3) | ACTDIP016 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration ACTDIP019
following a diagram of a simple method of sorting numbers or words
Elaboration | ACTDIP019 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (4) ACTDIK024
converting between decimal and 8-bit (1 byte) unsigned binary, covering whole numbers typically used for characters and RGB, for example 65 in decimal is 01000001 in 8-bit binary
Elaboration (4) | ACTDIK024 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (3) ACPMP008
creating movement sequences without equipment
Elaboration (3) | ACPMP008 | Content Descriptions | Foundation Year | Health and Physical Education | F-10 curriculum
Elaboration (5) ACPMP025
creating, following, repeating and altering movement sequences and games in response to rhythm, music or words
Elaboration (5) | ACPMP025 | Content Descriptions | Years 1 and 2 | Health and Physical Education | F-10 curriculum
Elaboration ACPMP027
inventing games with rules using one or two pieces of equipment
Elaboration | ACPMP027 | Content Descriptions | Years 1 and 2 | Health and Physical Education | F-10 curriculum
Elaboration (2) ACPMP027
using stimuli such as equipment, rhythm, music and words to create games
Elaboration (2) | ACPMP027 | Content Descriptions | Years 1 and 2 | Health and Physical Education | F-10 curriculum
Elaboration ACELA1466
recognising how chapters and table of contents, alphabetical order of index and glossary operate to guide access to information
Elaboration | ACELA1466 | Content Descriptions | Year 2 | English | F-10 curriculum
Elaboration (2) ACMSP011
using data displays to answer simple questions such as ‘how many students answered “yes” to having brown hair?’
Elaboration (2) | ACMSP011 | Content Descriptions | Foundation Year | Mathematics | F-10 curriculum
Elaboration ACMNA017
showing that coins are different in other countries by comparing Asian coins to Australian coins
Elaboration | ACMNA017 | Content Descriptions | Year 1 | Mathematics | F-10 curriculum
Elaboration ACMMG022
focusing on geometric features and describing shapes and objects using everyday words such as 'corners', 'edges' and 'faces'
Elaboration | ACMMG022 | Content Descriptions | Year 1 | Mathematics | F-10 curriculum
Elaboration (2) ACMMG023
interpreting and following directions around familiar locations
Elaboration (2) | ACMMG023 | Content Descriptions | Year 1 | Mathematics | F-10 curriculum