Elaboration (5) ACTDIK015
representing the state of an object in a game as active or inactive using the respective binary values of 1 or 0
Elaboration (5) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (5) ACTDIP019
using different design tools to record ways in which digital solutions will be developed, for example creating storyboards or flowcharts to record relationships or instructions about content or processes
Elaboration (5) | ACTDIP019 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (5) ACTDIP016
using data visualisation software to help in interpreting trends, for example uploading data to a web application and building a visualisation of the dataset
Elaboration (5) | ACTDIP016 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (5) ACTDIP020
experimenting with different ways of instructing to make choices and repeat instructions, for example using ‘IF’ statements to allow for making choices and iterations (repeat instructions) until a goal is achieved
Elaboration (5) | ACTDIP020 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum